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Sorry for taking a bit more time than expected for this release, it was a lot of work!

Caves! The focus for this update was the caves system, making it more rewarding and challenging! We made a lot of changes to its overall progression, now the merchant near the entrance is a character that acts like a “guide” to the place, selling to the player useful items and giving them tips on how to advance.

It was also added a Companion System allowing the player to have another character to accompany them inside the caves. For now, the only one available will be Viz’Zera, but there are more planned for the next updates.

We also tweaked a few older monsters and added a few new to the caves, the more prominent are the generic bandits (And the mercenaries from Elinnie quest) and a new variant for the generic goblin in the caves (with changes to her scene image). And because we made the caves bigger we needed more enemies, so the Naga and the Goblin queen were added as bosses together with the Minotaur.

This was probably the most difficult update we made to date, and there is a big chance some bugs made through. Because we tweaked a lot with the combat and progression, we really need feedback for this version, both to find bugs and to see if the game is not too hard or easy, comment on this post or send me a PM with your feedback.

We highly recommend everyone start a new save file to avoid most bugs, we tried to avoid this outcome but some stuff will break on older saves. In case you want to have an easier time with the new save and rush back to where you were you can use the toilet in the player’s home to activate some cheats, you can also use the game guide to see where all the scenes are.

Game guide update. 

New Content:

New Character: “Creep”

New Enemy: Goblin Queen

New Enemy: Naga

New Enemy: Scorpion Clan Apprentice

Changes to the visual of some older enemies.

Visual Rework Generic Bandit

Visual Rework Generic Humanoid

Visual Rework Captain Mercenary

Visual Variant Generic Goblin

Added new scene: Scorpion Clan Apprentice

Just defeat her in battle (Caves - F3)

Added a Companion System

Now you can have someone to fight beside you! Right now the only available companion is Viz’Zera, unlocked by completing a new quest she gives.

Changes:

Caves Rework

Added a new caves system, adding more to it and creating more objectives and incentives to explore! There is also a new questline related to the creepy merchant.

The passage of time no longer will stop while inside the caves.

Changes to the Battle System

Added new skills for the playable characters and monsters.

Tweaked some older skills.

Rebalanced enemy strength.

Added new items, equipment, and weapon recipes.

Items to stop enemies encounters, to instantly exit the caves, to revive fallen companions, and more.

Weapon recipes are to be used to learn to craft them at Sarah’s forge.

Added a Cheat Mode

If you find the new game mechanics to be too much or you just want to enjoy the game, you can use some cheats to make your game easier! Cheats are available at the toilet inside the player’s house.

Changes to Viz’Zera quest

Some small changes to the dialogues and the quest is now obligatory to continue the cave’s questline.

Fixes:

Bunch of bug fixes.

Files

Comments

Noah

did you also add music? i feel like i'm hearing new tunes in game

Noah

i played for about an hour tonight and here's what i came across. 1) i had an issue with characters pictures staying on screen after ending conversation. i remember having this issue in the past, but this time specifically it was with Lene when i told her i needed more time to prepare for her first quest. 2) on that quest, some weird things happened with the bandits. one of them "took my wallet" and another dialogue box popped up empty, and then it went to player action menu. i'm assuming that dialogue box is meant to say what happened when they take my wallet? 3) theres this issue ive again noticed in earlier builds: if you end the night in any way other than sleeping in bed (ie going on a quest or blacking out) that day you can't give gifts to characters again if you did they day before. i'm not sure if this is intentional as a secondary punishment for blacking out or some kind of bug. in general, ending a day like that causes weird things to happen if there's something the next day, like when Lamir joins you for breakfast. 4) i like the new caves! definitely better than before. although in previous builds, when you entered the cave you had unlimited time to explore, but now the clock stays up and time passes. it feels like it really limits my ability to explore since i have a time limit, especially with the larger caves. it's my first time playing in a while and i really like the character updates. Mirabel and elinnie look much nicer, and i hope you update Clarine next. i also noticed you gave jill more dialogue! i love that Also i'm curious about the bow - according to its stats, it's not any better than the basic sword, and you can't use the multi-target attack while it's equipped. it needs more incentive to use it. i'd say to either up the damage or give it it's own magic attack or something.

Savio

When I helped out Elline in her shop, she will stay with me at all times, even after that MC has slept

Elinniel & Zehmun

Thank you for the amazing feedback! 1- Problems with images staying on screen are very common, and some of the hardest to track down. It will be fixed. 2-We will investigate what happened there, but you are right, the vacant dialogue box should show the amount of coins she stole. 3- I must admit, it's the first time we heard about this bug, we will investigate and see if we can fix it soon. 4- Our intention with the new caves was to make it more challenging, but also make it more rewarding to progress, but we are still not in a very balanced spot. Some of the stuff available inside the caves are randomized, but the time limit is to make it so the player would have to plan a bit ahead on how to explore. It's not supposed to be able to go from the beginning to the end as soon as it is available. On the topic of the bow, we are thinking about how to deal with it. it really doesn’t go along very well with the whole "brute force" profile the protagonist has going for him. We'll think about it more, but in the next few updates, we'll decide the destiny for the bow.

Elinniel & Zehmun

Yeah! We added a few new tracks, but we are planning on adding more of them, especially for the cave area.

Elinniel & Zehmun

Thank you for the feedback! These types of bugs are the hardest to find, we will have it fixed soon.

Savio

It's always great to have beta testers, these people can help you out to find these kinda bugs. The best is that you have a say number.

Krittakorn​ wongprecha

well i come here first time and i have a question ? uh is this a patreon version correct?

Noah

after you've done annabeth's scenes, when she gives you an option of which to choose, the results are switched. choosing to get a titfuck gets you sucking tits and vice versa

Elinniel & Zehmun

Yes Krittakorn! We schedule the new versions release to be once each 30 days, and 15 days after the initial patron exclusive release it becomes public for all.

Elinniel & Zehmun

Hey Noah! Thanks for the feedback, it will be fixed in future versions!