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Surprise!I was working on this model for a while, but i just finished today. I hope you like her very much.

Freja 💜

Freja Skov wasn’t always a bounty hunter. Once, she was Overwatch’s top search-and-rescue specialist—until the mission that changed everything. Now, she hunts for pay, not justice. But old instincts die hard.

Tonight, her target was in Circuit Royal. A rogue Talon informant, slippery and arrogant. Freja had tracked him to a luxury suite overlooking the racetrack. She didn’t knock.

The door burst open. He barely had time to react before she had him pinned against the wall, her armored forearm pressing into his chest.

“Freja,” he gasped, half in fear, half in awe. “You’re even more stunning in person.”

She smirked, her voice low and dangerous. “Flattery won’t save you.”

Her grip tightened—but not too much. She leaned in, close enough for him to feel the heat of her breath.

“You’ve got two choices,” she whispered. “Talk… or keep making me waste my time. And trust me—my time is expensive.”

He swallowed hard. “You always this rough?”

Freja’s lips curled into a smile. “Only when I’m enjoying myself.”

She let him go, stepping back with a slow, deliberate sway of her hips. “You’ve got five minutes to pack. You’re coming with me.”

And just like that, the hunter vanished into the night—leaving behind a trail of tension, perfume, and power.

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DoA Style Ready Pose: In XPS format with all bones renamed.

MMD Ready Dance Pose: Prepped for MMD dancing with hair physics, Morphs Expressions and more! (Optional Clothes in other morphss).

Blender 3.6.9 LTS: Included in T pose!

Optional Parts: In XPS, use Ctrl + A .(Shapekeys converted to Optional Faces). A lot of optional textures. drag the texture folder "tex -- blush" over an XPS window or replace the face texture in the "tex" folder (keep a backup) In XPS don't set the shadow depth more than 10 or you will see ugly darker parts on her face. Both optional faces (converted shapekeys) and bones can be used for multiple expressions.

Optional Parts in MMD: The material morphs are located in the "Other" group.

To hide all the default clothes at once, use "Clothes All H"

To hide only specific parts of the default clothes, use individual morphs like "Cl.Top H" to hide the Top, for example.

The "h" or "s" at the end of the morph names indicate their function:

"h" means the morph hides the clothing.

"s" means the morph shows the clothing.

Clothes are compatible but for the breast part. But you can use some combinations of exposed with default clothes.

All individual morphs for default clothes are designed to hide their respective items ("h" at the end), while individual morphs for exposed clothes are used to show them ("s" at the end).

Credits: Background by vecteezy.com

Blizzard Entertainment

Denzel for the original Gmod Port

Venom_Rhys for the sfm port

Animanpower for the port to XPS/MMD/Blender

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Comments

Ryanhunter

She came out amazing 🤝

Animanpower

Thank you! A lovely surprise for my dear supporters!

Ryanhunter

Of course anytime bro🤝