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OC commissioned concept model by Squids6 (thank you 💛💛💛!), created from a 2D image reference.

DoA Style Ready Pose: In XPS format with all bones renamed. (

MMD Ready Dance Pose: Prepped for MMD dancing with hair, boobs and skirt physics!

Blender 3.6.9 LTS: Included in T pose, with Principled BSDF materials ready for render, two files, one with IKs and tthe other with FK system!

Optional Parts: In XPS, use Ctrl + A .(Shapekeys converted to Optional Faces). A lot of optional textures. drag the texture folder "tex -- blush" over an XPS window or replace the face texture in the "tex" folder (keep a backup) In XPS don't set the shadow depth more than 10 or you will see ugly darker parts on her face. Both optional faces (converted shapekeys) and bones can be used for multiple expressions.

Optional Parts in MMD: The material morphs are located in the "Other" group. There is a morph for her bikini default and exposed version, as the swimsuit. Many other useful morphs are available as well. There are also morphs that allow her to switch into a T‑Pose if an animation was created for this pose.

To hide all the default clothes at once, use "Cl. All H"

To hide only specific parts of the default clothes, use individual morphs like "Cl.Top H" to hide the Top, for example.

The exposed clothes version can be displayed easily:

Just use "EX.BIK.ALL S" to reveal the exposed clothes version in one step.

If you want to display only certain parts of the exposed clothes, use morphs that include "ex" (exposed) in the name. For example:

Use "cl.ex Top s" to show the exposed Top.8

The "h" or "s" at the end of the morph names indicate their function:

"h" means the morph hides the clothing.

"s" means the morph shows the clothing.

Clothes are compatible but for the breast part. But you can use some combinations of exposed with default clothes.

All individual morphs for default clothes are designed to hide their respective items ("h" at the end), while individual morphs for exposed clothes are used to show them ("s" at the end).

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Comments

Animanpower

Muchas gracias! la verdad tu concepto fue una genialidad desde el comienzo....