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Full Facial Rig

Two hairstyles (check the Alt Hair morphs for fun variations).

Two optional skirt sets.

A wide range of optional textures.

MMD physics applied to all key parts...

🎭 Formats

DoA Style Ready Pose (XPS): Bones renamed, shapekeys converted to optional faces, fully compatible with the facial rig.

MMD Ready Dance Pose: Prepared for dancing with IKs, hair, breast, loincloth and cape physics. Includes Display Frame in Japanese/English and a set of official morphs.

Blender 3.6.9 LTS: Principled BSDF materials ready for render, plus IKs. (Requires Auto-Rig Pro addon — download here: https://www.patreon.com/posts/autorig-pro-for-158354782)

⚙️ Optional Parts

In XPS:

Use Ctrl + A to access optional textures.

Drag the “tex --” folder into XPS or replace the face texture in the “tex” folder (keep a backup).

Don’t set shadow depth above 50 to avoid dark artifacts on the face.

Optional faces (converted shapekeys) and bones can be combined for multiple expressions.

In MMD:

Material morphs are located in the “Other” group. (Switch Teeth, Switch Hair...etc)

Includes morphs for switching into a T‑Pose if needed and a lot of other interesting morphs!

👗 Clothes Control

Hide all default clothes: All H

Hide specific parts: e.g., Top H hides the top.

Show exposed clothes version: EX.CL.ALL S

Show specific exposed parts: e.g., cl.ex Top s shows the exposed top.

Morph naming convention:

H = hides clothing, example "SKIRT.H" This will hide the skirt

S = shows clothing, example "EX.SKIRT.S" This will show the hidden by default exposed skirt version

Clothes are compatible except for the breast part, but you can mix exposed and default versions for custom looks.

Credits to Toshiiekyoko01 for the useful poses

Credits to 101dsm for the Flower

Files