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"I come with an interesting concept: how a player can earn extra money during a time skip while having fun. I've outlined the idea and the mechanics detailing exactly how it can work for a cleric (with plans for other classes in the future). Not only is it a complete income system, but it also allows the player to interact with NPCs and develop narrative threads. Let me know what you think! :)

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GS Grimoire

Very cool. Lots of rolling and lots of math. A cleric can, in 180 days, earn enough for a full plate armor and a few potions of healing. I know some players that would jump at this given the opportunity. I cannot tell if it’s unbalanced or not. 180 days of adventuring would likely yield the same, but at a higher risk though also rewarding some experience…

BetterSpellCaster

You can always use this as a way to add variety— a cleric can meet new NPCs this way, etc. It’s also easy to balance; if someone feels it’s too much, you can simply divide the final result by two. It’s easy to adapt to any campaign, and the post itself can be treated as a template! :)

Allison Goodspeed

I used a couple of these in the one shot that I conjured up. My group LOVED them! Thank you immensely for these! I look forward to your insta/tiktok posts every time - so I figured I may as well join here too (:

Allison Goodspeed

I’m not sure why this posted here because I clicked on the mini games option, but it still stands lol

BetterSpellCaster

It's so nice of you! :) I'm glad you're here, so feel free to use anything you find helpful!