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This is a little preview of the map assets for this month. I will upload a map constructed with the current pieces tomorrow for download for Courageous Adventurer Tier and up, it will contain some of the foreground pieces of this month, like pillars, walls and sarcophagi.

I will try to do at least 2 updates/week and increasing as we reach Patreon goals. 

I currently have the "Walls" of any dungeon as the lowest priority, I just dont use it as a GM, it gets harder to construct small dungeons on isometric with big vertical objects. In the comments. Do you guys think walls are important on isometric maps? tell me in the comments, your feedback is very important.

As always, thanks for your support.

   

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Comments

Cameron Golden

I have a love/hate relationship with walls xD best case I use it for the back or I use a module in FoundryVTT to make them transparent when players move. Worst case I get annoyed with setting that all up and maybe just put it along the backs of places.

Drew & Dragons

I want walls for sure. At least as a backdrop, and room divider. I do think there is a valid argument to use less walls than I want, as it’s work for DMs, but I am building my maps with other assets using walls as offers as I can currently, so there’s my two cents!

SheppiTSRodriguez

Thanks for the feedback guys. To be clear, there will be walls, sometimes they are an important part of the storytelling (Frescos, carvings, fake columns and secret doors) I want to know your perspective to see how much of those I have to make for each map set.

Drew & Dragons

So excited for the sets and Cromas of the skeletons 🤤