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I know we were saying we were going to release soon, but it's not ready. Too buggy and frustrating to play. Still, don't want to leave you guys with nothing. So! Here it is, A much more substantial build than the last. Fair warning!!! It's buggy.

Here's what's new:

Conversations with Gen in the Gym

Conversations with Trald in the Gym

Conversations with Zorro at home

More Events spwarled throughout the city

1 fight with a drunken wolf in the neighborhood (Wolf fight not available since a time script messed up the random chance check; will be fix on public release)

The Intro the game

Lots and lots and lots of bugs

Art added in

We're still planning a more official release later, but def want to get these bugs fixed. Maybe some more added to. Make it look better too perhaps. Should get a title screen and such. Try it out for yourself and report any bugs you might find if you're so willing. We know about the grammar issues with all the spacing.

Edit!

Thanks for giving reports of every bug you guys found. We'll be releasing an updated version this Sunday, the 5th, along with some more content. Hopefully, with less buggy goodness.

Changelog 0.3.5.0 > 0.3.5.11 

Fix bug that caused fight to not appear in the neighborhood 

Fix the Gen/Trald softlocking. 

Fixed Lake event softlocking 

Fixed end of fight softlock for the Drunken Wolf 

Revamp the item-save system and item database to avoid null objects 

Items saved are now saved base on id & count rather than as an object & count. 

Zorro, One Time conversations now only play one time 

Flags are now being able to be saved correctly 

Re-linked Zorro's talk about people's junk (:v) 

Reworked the textbox feeding system to reduce slowdowns. 

Slightly Improved performance of the textbox as it begins to grow larger. 

Saves cannot loner be done during an event 

Loading now works with game flags (used on convos) 

Increased the sensitivity of the Main text feed scroll 

Readjusted the Textbox size to allow user to click-n-drag the scrollbar 

Put backgrounds and some eye-candy to the intro  

Known issues:-Sometimes when double clicking the textbox before an event causes the choose buttons to appear 3 times taller-Text during some events gets clear out way to fast or get's split up 

Build with that juicy content update will be coming later this week! 

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