Should we add battles to the game?
- Yes, I would like to farm stuff via battles 14
- No, they are already super annoying in other RPG-Maker-Games 39
Hi!
We would love to get your opinion about one aspect of the game.
As you noticed, there are no battles in Relicts of Aeson. This has different reasons.
First of all, it is one of the most annoying features of other erotic RPGs that you have to lose a fight to see the juicy stuff. Such systems reward the player for losing. This is contrary to every good game design and uncommon in "normal" games. We wanted to avoid this at all costs. So we decided to develop our stealth system.
Also, such systems are always adding the bad taste of rape. Of course, these are just games and they usually don't show explicit violence during the erotic scenes. Nevertheless, this always felt a bit strange for us :-)
On the other hand, battles are the basic gameplay of almost every RPG. They give the player something to do, something to interact with, something that strengthen the bond between the player and the main character.
Last but not least battles are a simple way to add content to the game.
So we are thinking about adding battles now. But if we do, they won't reward you for losing. We think about something like "Collect five claws from wolves as ingredients for a magic potion". And this potion unlocks a new sexy scene with a character. So you won't have sex with your enemies.
Feel free to leave a comment :-)