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Well fed campfires give a regeneration effect to nearby players, slow down monsters and cook your recipes faster. UHC tool.

Upgrade the campfires. Well fed campfires will give a regeneration effect to nearby players, slow down monsters and cook your recipes faster. This pack also takes care of lighting and extinguishing fires automatically.

FEATURES

Add Fire Starter recipe: 1 stick + 1 stick. Hold right-click to use on a campfire to try to ignite it, then drop a log when smoky.

Throwing logs/planks/sticks or flammable things into a campfire will make it stronger and more durable

Add 3 recipes to campfires (stick to torch, log to charcoal, rotten flesh to leather)

rain and thunder will affect uncovered campfires, reducing their duration by 30% and 50%

when fuelled, gives a regeneration effect up to 10 blocks radius (depending of the fire level)

when fuelled, accelerate cooking times on campfires up to +30% (depending of the fire level)

when fuelled, affraid nearby monsters up to slowness 5 effect (depending of the fire level)

dying campfire now enter a smoking state for 300 seconds. Can be revive with fuel (no flint&steel/firestarter required).

display particles (depending of the fire level)

As usual, there are many options to configure the datapack with /function fkcpf:options/get

Compatibility 1.21+

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