The Artificer Mindsmith: Yay or Nay?
- Keep Mindsmith; this is a worthwhile addition. 8
- Retire Mindsmith; make space & time for something new. 15
The Mindsmith was a novel idea for an Artificer, and I think there is a trope in fiction that it fits, but I've found it awkward to render as a player idea, and it has not proved widely adopted by players (likely as a result). It was originally conceived as a villainous take on the Artificer, with their powers much more loosely defined (less combat based, more sinister).
I think it still has potential, but I'm wondering what people think - is it a good use of time, or should it be dropped as legacy, with potentially a new subclass being introduced in its place?