Psion 1.2 - new Discipline (Psychokinetics) and Subclass (Shaper) (Patreon)
Content
Now with elemental powers and more ways to bring your imagination to life.
This is a bit of a rough pass; I have not made the fixes in the copy editing doc yet, and will be doing that over the next day or so.
The vote clearly did not want separate disciplines for separate elements, so I've kept them combined into Psychokinetics, and made specialization possible when you take the discipline (without requiring a talent, but they also have drawbacks of not being able to use the other types of elements).
I also intend to update the Soulblade Monk before the next release, but that's not updated here yet (depending on when you click this link).
There is still some number crunching to do, but the first sessions with the ol' abbacus are complete and so far things check out. Shaper is probably overpowered now, but I haven't decided if/how to reign it in. The talent progression change is fairly significant and is still taking some adjusting to.
Change Log v1.2
- Talent progression changed. It now starts at 2, and has a different growth to better fill dead levels.
- Shaper added, a subclass powers that enhance projection.
- Removed Quick Command from Astral Construct
- Psychokinetics Discipline added, a discipline that manipulates raw energy.
- Elemental Weapon talent added.
- Elemental Aegist talent added.
- Projected Nightmare talent added.
- Psi Crystal Talent expanded.
- Added Astral Swap.
- Added the requirement of Sight to all the Psionic Powers; people were coming up with too many broken combos. Added Unseeing Sight to remove it. This way it takes at least some investment. Note that you still need a way to know where they are (they cannot be hidden from you).
- Telekinetic Force made a Strength Saving throw.
Files
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