TMS Production update 07/23/22 (Patreon)
Content
We're finally ready with a few previews for July.
It took a while longer then usual but we have been mostly focused on animations this month.
When it comes to them the new hardware is really making a big difference. We used to have to rely on previews that were so low in quality and resolution that a lot of mistakes wouldn't become noticeable until after we rendered the full size version; with better previews we have a far more clear idea of what the final animation will look like before we pull the trigger on the 18-30 hours rendering process for each animation, meaning a whole lot less of screw ups and do overs.
Personally I was not one hundred percent satisfied with some of the animations from the last update. I think we did much better this time around.
Files
Previews only