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Oh dear. This face sums up everything.

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Reuben Green

I'm both scared and excited! :D

Joshua Stockwell

I can sum that face up... The beginning of the end of spyro lol

Wandergirl108

Even if you did manage to glitch your way to the final boss in 5 minutes, you wouldn't have gotten the ENDING of the game from beating it, that's not accessible until you catch all 90 dragonflies. That in and of itself is a serious flaw, being able to fight the final boss once you collect a certain number of dragonflies (or glitch) but not getting to fight the WHOLE boss fight until you've caught them all, but still, beating the final boss isn't the end of the game unless you collect everything else as well. Also, you once called Enter the Dragonfly "broken", so I ran a test to prove or disprove that statement: I played through the entire game, 100%, without saving once. It actually took a couple of tries, but after two failures, I managed to do it. So it's sorely flawed and glitchy, but not quite broken. It may sound like I'm defending this game, but I'm not. It's bad. The main reason, though, is that all the disc space went towards severely over-elaborate graphics, making the game short, empty, boring, and glitchy. Part of the problem is that they tried to have the highest res graphics possible WITHOUT CHANGING THE SPRITES, creating a situation where the sprites from the PS1 era were basically made to look like they would in the real world, so all the characters looked hideous. The other part of the problem is, as I just said, ALL the focus went to graphics. I hope you end with a note about the end credits (which you only get after beating the final boss AFTER catching all the dragonflies), how, after they roll, the last little line that goes up on the screen is "Your work is you. Don't let you down." IRONY~! XD

Jamez Kelly

I don't know who's more angry. You Caddy, or Spyro on the Cover. :P But be careful, Spyro might flame up your garden. Can't wait to see this video. :)