Early Access 0.1.4 is up! (Patreon)
Content
Hello there :)
Should had probably split this update in two cause it contains a lot of new stuff. Regardless, this update solidifies all the core systems I wanted to add (minus the perk trees), plus most of Katrina's content; I wanted to add it all, but I ended up cutting some stuff for further testing. Unfortunately this was a very busy month for me IRL, and I am not 100% confident that everything I added is working as intended. I playtested extensively for the past 2 days, but more playtime is needed. Please report any issues you find, as I also continue to playtest by my own. I will have any needed hotfixes up within days.
After this, I will take some time to make a big performance update and replace all the faulty plugins, like I mentioned before. Previously, I was planning on making a full release after all of Katrina, Madeline and Narcissa were finished, but since Katrina took so long I think it's only fair to give something out sooner. Update 0.1.5 will focus on fixing all performance issues definitevely, and will also be polishing up all the current content as much as possible; it will be released publicly both for Windows and Android.
Now, for the current 0.1.4 changes:
Changelog
Sex Scenes:
New Scenes:
Golden Shower scene, found in Katrina's toilet in her private quarters.
Toilet Slavery scene, found in Katrina's toilet in her private quarters.
Spit Humiliation scene, found in Katrina's bed in her private quarters.
Ass Sniffing scene, found in Katrina's bed in her private quarters.
Expansive multi-Vampiress Toilet Slavery scene, found in the toilet of the Dungeon (bottom right corner of the map).
To access the Katrina scenes, you need to 'Serve' Katrina at least once. 'Serve' is a dialogue prompt available for Katrina at appropriate times during her plot. It's also permanently available after the plot's ending (regardless of choice). To access the Vampiress scenes, you need to have completed Katrina's plot on Katrina's side, and to have at least hurt Piotr during his whipping scene.
Implemented the old Domina recognition for repeated fetish selections. Katrina will tease you about the amount of times you've asked to serve her ass, feet, etc, before the start of a scene.
Added multiple new sound effects in various new and old scenes.
Gave most CGs a little breathing animation.
Removed block that disallowed you to serve Katrina if you had defied her. She will now start scenes with you regardless. She will comment that she looks forward to putting you in your place for tricking her. The Vampiress scenes are still locked behind conditions, they are supposed to be rewards.
Devotion:
Sanity is scrapped. Devotion takes its place in the UI.
Devotion increases with participating in sex scenes and serving the Dominas (other than Llavanya). Devotion decreases by being defiant and defeating Dominas.
Devotion passively decreases over time. The reduction happens through the completion of quests, not game time, so you don't have to sprint through the game to keep up with it.
Getting devoted to a Domina means you gain double Devotion from initiating sex scenes with her, but half Devotion with any other Domina. This means you are organically incentivized to return to your Goddess from time to time to serve (she will also command you to do so psychically).
Devotion primarily affects Devotion skills (unlocked through perks) (previously named 'Affinity'). Non-Llavanya Devotion skills get increased effectiveness the more Devotion you have. Llavanya Devotion skills get increased effectiveness the lower your Devotion is.
Unlocking non-Llavanya perks increase your Max Devotion, allowing your Devotion skills to scale naturally and get stronger as you play through the game, as long as your Devotion bar is filled. Llavanya perks/skills are slightly more potent than all others, to make up for not having this scaling (also because Llavanya is supposed to be the strongest Domina).
If your Devotion is high, low chance to enter a 'Submissive Headspace' during battle, which forces you to either Brace or Serve Her (restore 10% HP to everyone and increase your Agony and her Pleasure by 30). The higher your Devotion the higher the chances this happens, with a cooldown. The cooldown is affected by your Devotion too, getting reduced the higher it is; which means fighting a Domina at max Devotion is difficult, your character is mentally enslaved to her already. Builds around the 'Finis-her' mechanic can work around this, since the +30 Pleasure is something they want. Being below 50 Devotion guarantees you never enter Submissive Headspace.
[Dev note: I had a lot of ideas about Sanity, but after extensive testing I felt like they didn't add all that much to the game loop and felt a bit like bloat. So instead, in its place, I am taking another existing mechanic in Devotion and giving it some more depth.]
MC's own phase 2!
Falling below 25% Health fires an event that has the MC kneel, look at an old photo of his family, and return to the fight with renewed vigor (and a free big heal and hyper-attack buffs). This event can only fire once per battle, and only if the Domina is at 50% or below Health.
Notes, Tutorials, Bestiary
The previous 'Notes' system was built using a 'Bestiary' type UI, and it looked awkward.
Notes are now physical items that you have in your regular inventory. Clicking them shows an actual note graphic on your screen, allowing you to read the contents right out of the paper.
Old note UI is used as an actual Bestiary now: "Codex Daemonum".
Codex Daemonum tracks enemy data, reveals strengths/weaknesses, possible loot drops, and lore tidbits. Especially useful when trying to beat a Domina. Entries only unlock after fighting an enemy at least once (don't need to win).
New menu: 'Tips and Tricks'. This UI contains full breakdowns of all in-game systems, explanations for all stats/mechanics, and tips and tricks to optimize combat. WIP, will be adding new entries every other update or so.
Combat Refinement Part 1
General rebalancing of all weapons from scratch:
Damage scales off both Cruelty (physical) / Blasphemy (magical) and Feral Instinct.
The more brutal the weapon (like blunt), the more Cruelty-dominant it is. Speed-based weapons like the Claws and Gauntlets are Feral Instinct-dominant instead. In general, most weapons prefer Cruelty.
Weapons are tagged with their damage / Apathy-piercing properties, as well as their Cruelty - Feral Instinct preference, in their descriptions.
Claws and Gauntlets strike twice per attack.
Domina battle UI is edited to show the Domina's Stamina and Stats.
Grapple rework:
Grapples are reworked to replace the dice roll aspect with a button mash minigame. The game becomes easier the longer you have stayed inside the Grapple, allowing you to organically break out after a few turns. Your Defiance stat also helps significantly.
Having at least equal Defiance to your opponent will make the minigame easier. Having double (or more) your opponent's Defiance will make the minigame drastically easier.
Dice rolls still exist and they affect starting difficulty. Difficulty reduction at the end of every turn is also chance based. Filling the gauge at least 2/3 of the way will double the chance the difficulty gets reduced (to reward you for struggling, even if you failed).
'Break Out' (instantly break a Grapple for a heavy Agony cost) is removed.
Added a new Katrina Grapple (forced ass wiping / farting - if enabled / scat - if enabled).
Katrina: Apathy 15 -> 17.
Corruption:
Corruption increases slowly throughout your playthrough as you willingly submit to Dominas and unlock non-Llavanya perks. There is no way to reduce Corruption, it can only increase.
Corruption can only increase through willing submission and perk unlocks. It will never be increased as part of the plot or by force.
Reaching 100 Corruption is the point of no return. It will kill Llavanya's voice inside you and will lock you to the Domina path when it's time to choose your side at the end of Ruby's realm. This cannot be reversed.
Llavanya will feel every time your Corruption increases (such as when willingly starting a sex scene) and will cry out at you to stop. She has 50+ lines that progressively get more desperate as you are nearing 100. She will also have unique dialogue about it when you meet her in person.
[Dev note: This system is designed to make your slow descend into evil feel heavy and believable, starting as curiosity and lust, descending to addiction, and ultimately fully embracing the dark side. Willingly submitting to a Domina shouldn't be this fun thing that ultimately affects nothing and is mostly ignored by the plot. There are now real consequences for your playthrough, but still, 100 is lenient enough for you to be able to play 50+ scenes and unlock all your required perks and still be able to return from the dark before hitting 100 at the end of Ruby. More importantly, making sex scenes feel forbidden and to be used sparingly (by good characters at least) increases the pleasure you receive when you give in to the desire despite knowing better. That's what happens with me at least lol.]
Misc:
Added graphics for the Giant Rat and Night Panther, removing the placeholders.
Added dialogue graphics and anims for the Vampiresses.
Added missing Trident icon for the Triple Thrust attack.
Fixed trigger that prevented cut-ins from playing in battle.
Replaced the Trident icon because it stood out in style.
Turned the head of the Greathammer icon steel grey.
Turned the head of the Mace icon steel green.
Changed the icons for Cruelty and Blasphemy for consistency.
Pushed Blasphemy up on the stat list order (just visual).
Soulslike 'You Died.' text when you die.
Mobs stop chasing you in 5 -> 4 seconds.
Added some clutter to the empty spaces of the Dungeon.
Fixed a doorway and a chest in the Catacombs getting the wrong graphics after activation.
Increased audio volume of some of the new moan sounds.
The old Kingthings Petrock is once again the standard font. You could already switch to it in the settings previously, but most people didn't know and replaced their font manually. You can still switch fonts in the settings btw, the new Domina font still exists if you prefer it, I just changed what is pre-selected.
Fixed font inconsistencies in parts of the UI.
Fixed potions not giving Toxicity.
The Toxicity bar in the combat screen now draws a textbox telling you exactly how much Toxicity you have on hover.
Toxicity reduces more slowly.
Night Panthers have Counter: 0% -> 20%.
Renamed 'Status' menu to 'Stats'. Also cleared it of unneeded content.
Increasing popup tip duration by a second globally.
Multiple other micro tweaks that I wasn't organized enough to write down lol.