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Hey everyone!

We're back with another mostly natural map. We thought these white rocks and cliffs would make for a great dynamic battlespace, lots of spaces to hide between and dodge behind.

For the $5 tier we wanted to try something a bit different and make a phased battlemap. You can see that transition in the gif below. This way you can have an enivronmental danger happening as the battle draws on.

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Czepeku Tokens

Here's another sneak peak at Czepeku Tokens. The project was announced just under a month ago and we already have over 1400 subscribers! Thank you all so much for joining us on this new project. Here are some explorations of snake/behir customisations.

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Get this week's maps using the links below:

Tidal River - $1 Rewards

Tidal River - $3 Rewards

Tidal River - $5 Rewards (Gridded)

Tidal River - $5 Rewards (Gridless)

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This week's map variations:

Files

Comments

Peter Damen

Love all your work, but this one is both simple and AWESOME. Got me all inspired, thanks:)!

The Dud Workshop

Really awesome map, I'm using that one as soon as I can

Oliver Tormey

This is the kind of broad use interesting natural environment that you always need but never have in a pinch

Capell

Woah, this is such a cool map pack!! 😍😍 Thank you so much for the rising water level even! I'll sure be using the heck out of it! xD

HowieTheBrave

I just wanna say thank you guys for always including a desert version of the maps (and scenes), my 2nd campaign in my world is taking place on the desert continent and having all these maps for it is fantastic!