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This post will be the home of all our animated battlemaps. These maps are exclusive to our $10 and $20 patrons.

This post will be the home of all our animated battlemaps. These maps are exclusive to our $10 and $20 patrons. As of March 2021 we'll be releasing 1 new animated map per month. If this idea is popular and we see lots of people joining the $10 tier then we'll work on releasing 2 or 3 animated maps per month.

For 4k and Full HD versions of the map in both MP4 and WebM, download the 'Base Animated Maps' zips. Or if you want the animated maps + dynamic lighting, you can download modules for either Foundry VTT or EncounterPlus.

Base Animated Maps

Zen Monastery

Coral Throne

Medusa's Wake

City Marketplace

Plague Hospital

Couatl Temple

Overgrown Magic Forest

Impact Site

Lair of the Elder Brain

Serene Lakeside

Steamy Japanese Bathhouse

Shadow Fortress Bridge

Celestial Gate

City Rooftop Chase

Windmill Farm

Chthonic Lighthouse

Eldritch Church

Harpy Cove

Forgotten Chapel

Tutelary Turtle Island

(Turtle Shield)

Hellfire Prison

Riverwood Toll Castle

Bone Mill

Void Dragon

Dwarven Throne Hall

Elven Magitech Portal

Wonderful Wizard Waterfall

Annis Hag Lair

The Forbidden Gates

Mushroom Infested Mine

Tomb of Sand

Village Blacksmith

Abyssal Fall

Court of Justice

Imperial Graveyard 

Hell's Tax Office 

Hanging Gardens 

Nightmare Dragon Lair

Fey Tavern

Beach Town

Goblin City Centre

Arctic Expedition

Ropebridge Chasm

Gryphon Roost Inn

Magical Snowglobe

Deep Sea Temple

Wizard Prison Part 1

Wizard Prison Part 4

Flooded Fey Ruins

Village Wainwright Shop

Badger Hill

Foundry VTT-ready Animated Maps

All of the Animated Maps are now included in each relevant map module. You can install them in one of two ways:

Link your Patreon with Moulinette and you can install each map from within Foundry itself. There's a tutorial on how to do that here.

Install them individually using the download links in this master post.

EncounterPlus-ready Animated Maps

Zen Monastery

Coral Throne

Medusa's Wake

City Marketplace

Plague Hospital

Couatl Temple

Overgrown Magic Forest

Impact Site

Lair of the Elder Brain

Serene Lakeside

Steamy Japanese Bathhouse

Shadow Fortress Bridge

Celestial Gate

City Rooftop Chase

Windmill Farm

Chthonic Lighthouse

Eldritch Church

Harpy Cove

Forgotten Chapel

Tutelary Turtle Island

Hellfire Prison

Riverwood Toll Castle

Bone Mill

Void Dragon Lair

Dwarven Throne Hall

Elven Magitech Portal

Wonderful Wizard Waterfall

Annis Hag Lair

Unfortunately the Encounter+ Team haven't managed to convert our more recent modules due to the change in Foundry Format. They do plan on revisiting these when they can.

Changelog23/02/2022 - All EncounterPlus animated modules changed due to video file error. All should now be working.

31/05/2022 - Chthonic Lighthouse added along with Windmill Farm E+ versions

30/08/2022 - All FVTT maps up to date, 3 E+ maps still to be converted

Files

Comments

Shane

Are the Base Animated Maps compatible with Roll20? Or should I use one of the other versions?

CRAWLR (edited)

Comment edits

2026-09-05 13:00 Hi! Brand new here. A number of the links under Encounter+ aren't populated; are they being reworked or coming later? Or am I missing something?
2023-03-12 03:39

Ryan Haden

More incoming today Jackie to bring them up to date!

Jackie

Thank you so much!! Your maps are stunning, and there’s so much for you to keep up with; I greatly appreciate it & wanted to make sure I wasn’t misreading.

Kent Dallow

Hello, any chance hellfire prison is available in E+?

Tango Bloom

Are animated versions of older maps still in development? Thanks so much for what is here!

Tomáš Klein

Hello, Fantasy Grounds recently provided option to import WebM animated pictures, so I accordingly upgraded my membership. Unfortunately Unity Engine (on which FG runs) currently don't support VP9 codec of WebM anmation (only VP8). At this moment, only VP8 animated maps are: Impact Site, Lair of the Elder Brain, Overgrown Magic Forest and Plague Hospital. Is there hope for VP8 version of animated maps in near future?

Ryan Haden

Sorry Kent! Missed this comment. It is available now if you haven't already got it!

Ryan Haden

Hi there! If you check the pinned messages in VTT-Discussion in our discord, there's a full guide on how to get them working in Fantasy Grounds!

Bryon Mathews

I downloaded software called Handbrake and converted the maps to VP8 for fantasy ground use. Hopefully FGU updates and begins supporting VP9 soon.

Zatarra

Eldritch Church not working in Foundry

Sven Uckermann

Hi court of justice is not linked for foundry

Ren_Rosemary

Is there a mass way to download every link? Going through everything one by one is not fun. Also could there be some clarification as to what the differences to each download is? Thank you.

Ren_Rosemary

Do you still need to download the $5 tier stuff if you have the $10 tier?

Tiers Osoro

Are there no .gif formats of the maps available? That's what Roll20 can use now

Tiers Osoro

If there are no .gif formats in the zip files, could you make those available please?

limpjellyfish

This is the first time I have ever used animated maps in FVTT and now I do not think I can go back! The ones I have looked at are absolutely stunning, thank you so much for supporting us Foundry users.

DerSucher D&D (edited)

Comment edits

2026-09-05 13:00 Zen Monastery is empty when I load it, to let you know
2024-02-16 21:41

Paul Barkley (edited)

Comment edits

2026-09-05 13:00 Many of the "Foundry ready" module links give an error of "Failed to install module: Package contains more than one module." when I try to install them.
2024-03-04 15:07

William Laih

Has this been solved yet? It's the same for me. Coral Throne works but Zen Monastery doesn't seem to.

Lord Maxtor

can you provide a link to either your discord channel or the article youre referring to?

Dukes Inn

Mindblowing quality and service, you people are amazing artists. Could you point me to a video that explains how to integrate your maps/Animated maps into foundry? I'm assuming that adds the "Walls" and Lighting for my players right? Thank you in advance

DeusXodus

Hey there, i was wondering if you were going to add an AlchemyRPG section for the animated or just regular battlemaps or even a redeem code just like you did with Scenes?

Cash

Quick question, for the foundry-ready versions, is there any way to switch the variations? Like changing to the other versions of the scenes.

Mike Garcia

The maps are only usable while the Patreon subscription is active. They are not purchases, and do not remain in the account forever.

Joseph Scarano

These are all fantastic, but there file size is too big to upload onto Roll0 (I know I could do better, but all my books are there). Is there a way I can reduce the files size?

ace2513

Would also love to know if there's a way to do this.

Laurits Wang

These are all fantastic! 1 Thing that i would love, is if you were able to make gridded versions of every map! The Size difference makes it hard to justify using a ruler. I love you guuys :)

Ryan Haden

So there are free websites like freeconvert.com. It'll make the images much crunchier but should be able to drastically reduce the file size at least!

Ryan Haden

I guess the easiest way would be to just install the normal Foundry module too? But unfortunately the animations take far too long to make more animated variations right now.

Mike Fayad

Being a $10 sub, how can I download all the maps in one go? Or do I need to go one by one?

Joe Daoud

I would also like a follow up on this, would be amazing to be able to download everything in one go.

Ludmila Eloy

I can't acess links, only downloads of json and zip.

Ciel

It is not possible, Patreon has a size limite of 200Mo for a single download

Truthfool's Corner

Hello, I must do something wrong. I downloaded one module (magic wizard tower) but each image is a small room. I was hoping to have actual floor displayed at once on each map. what did I miss?

austin Chong

Has anyone figured this out yet?

Cota

I got some issues with Foundry modules, some of them are not instaling by Manifest, im using on The Forge btw

Cota

Got the same issue here

Zatarra

Winterbridge is not here

Cloud

no foundry manifest after Arctic Expedition?

Wire

Cant find the night version of the city marketplace here

Christopher Garamond (edited)

Comment edits

2026-09-05 13:00 You seem to have a night version of Court Of Justice on your website, but I can;t seem to find it here. Is there another place where I can get it?
2025-06-11 20:12

Ryan Haden

Hi there, The night versions are exclusive to the website. We only started making them a few months ago and it's provided as an added bonus there.

Ryan Haden

Hi there, The night versions are exclusive to the website. We only started making them a few months ago and it's provided as a small added bonus there.

Ryan Haden

Hi there, The night versions are exclusive to the website. We only started making them a few months ago and it's provided as a small added bonus there.

Claude Guay

Are the GRIDDED version of Animatd maps not available to Patreon subscribers?

Michael Gasser

The above instructions point to the existing Foundry modules for integration with the animated maps. I have tried to redownload many of these modules which do not seem to have the animated content added. How long do it take for the content to be updated. The three of the most recent releases over the last number of months have this problem plus badge hill all the way back in 2025.

Jerry Kou

Hello, I'm trying to download the Tutelary Turtle Island animated maps. On your website, it states there should be a day and night animated version but when I download it (or use your manifest link on Foundry), the 2 animated maps are the original day and astral map, not the night one. Am I missing something? Thanks in advance!

shanrui

Flooded Fey Ruins,Why is this map only available in the day version?

Miles Away Games

Hey! Coral Throne map not showing up in compendiums after installed!

Czepeku

Is that on Foundry or EncounterPlus?

The Token Vault

Hey Geeks4Good. I just tried them out on my Foundry and they seem to be working fine for me. Have you enabled the module in settings? Settings > Module Management > Tick Enable on 'Animated Coral Throne by Cze and Peku' Hopefully that works!

Miles Away Games

Yep, already done that. Zen monastery is working fine, coral is not.

The Token Vault

Are you in the CzePeku discord? Would be interested in getting to the bottom of this!

Yshaana

These maps are beautiful. Thanks!

Patrick D'Angelo

How do I use these maps on Roll20? Is it possible? Google is showing me VLC but I can't figure out how to turn an MP4 File into a Media URL (direct stream)

Czepeku

It should be possible. R20 is capable of running animated maps. I would contact the R20 team though for specific help with their platform. You could also try our discord and see what advice other users have.

Frank Albers

The new magical forrest is great, but the sound does not loop correctly and has a small but very noticable cut when it starts again. I'm ond Foundry and i don't know if its just my foundry ot the map itself.

Joshua Primrose

Aside from Zen Monastery, all of the foundry-ready links seem to be broken? It's possible that it's just on my end but I wasn't sure!

ATPase

Same here

Jenk

Yeah I've found this too

The Token Vault

Hi Joshua! I help Cze and Peku out with prepping some of their Foundry modules. Have you managed to fix this issue yet? I've just tried installing every animated pack today and all work correctly. I did have one issue with installing coral throne. I restarted Foundry locally and it seemed to work fine afterwards. If you need any help feel free to ping me directly in the Czepeku discord! Thanks Ryan

Michael Gasser

There is a problem currently with the animated coral throne module as it conflicts non-animated coral throne module. The manifest file link names the module czepeku-46-animated-coral-throne the manifest file inside the zip archive which is downloaded names the module czepeku-46 (which can conflict with the non-animated). This result is an error when importing the module in foundry. I resolved this error by copying the manifest link file inside the czepeku-46-animated-coral-throne directory and replacing the existing module file. Restarting Foundry now properly recognizes the module. Updates even work because the link file is the same a what is in the directory. Any future update here need to ensure to update the zip and the manifest link at the same time to make sure the manifest matches.

Pktur3

Coral Throne, Medusa's Wake, City Marketplace, Plague Hospital, Couatl Temple, and Overgrown Magic Forest vtt(foundry)maps are not downloading. It's kicking me to a page of code hosted by dropbox. The rest of the links from that category are downloading the json files just fine.

Pktur3

This seems to be a simple hosting issue with the download itself, not the actual file for foundry.

DeastinY

Bathhouse for E+?

Czepeku

They're all up there now.

Anita Ghosh

I have the same issue for trying to download the base maps

MCaroba

Hey, just checking in – there doesn't seem to be a link to a Foundry version for the City Chase animated map?

Dusey

Hello! I think the E+ Coral thorne is the wrong link! The file in the bottom works, but the link is to the celestial gate

Fradul

New maps haven't been showing up in moulinette, do I need to do anything special?

Ryan Haden

Hi Jamie, this should be fixed now! Just a permissions issue on our end!

Ryan Haden

Good spot! Should be fixed thank you Dusey!

Ryan Haden

Hi there! It's on there now for you!

Ryan Haden

Hi Keith, if you just copy that link into 'add module' page on Foundry these should all work for you!

Fradul

Thank you ❤️

steven t

the animated map for Shadow Fortress Bridge is not in the Moulinette Scenes for some reason. there are several other animated maps in there.

Ryan Haden

If you refresh your Moulinette page it should be showing now for you!

Ryan Haden

These should all be fixed now!

Jeremy

They were not. The Following files all link to text versions of the module file, rather than directly downloading the module.json for foundry Coral Throne Medusa's Wake City Marketplace Plague Hospital Couatl Temple Overgrown Magic Forest

Chris

The foundry ready links don't appear to be correct for some of them, which have a "?dl=1" after the module.json in the url. Removing that doesn't seem to fix the issue. From what I can tell, the following are the ones with issues: zen monastery windmill farm impact site lair of the elder brain serene lakeside steamy japanese bathhouse shadow fortress bridge celestial gate city rooftop chase chthonic lighthouse

Czepeku

Hi Chris, we've justed tested all of these out and they all seem to work fine on our end. Remember to copy the links above into the JSON Manifest URL bar in Foundry. They should work fine then.

Chris

Huh, weird. They're definitely working now. I thought I was doing it the same way earlier, but maybe I was messing something up. Thanks for the reply! Also: I've been unable to figure out where the audio for the animated maps is tied to, in case I need to alter the volume or turn it off, where could I find that?

Lobster Johnson

Are they compatible with the latest version of foundry? I keep getting a warning for "Compatibility Risk - last verified against 0.7.0"

AlotMaster

Any chance of them being released as .gif files?

Czepeku

Only the first two animated maps have sound. We ran a poll and it was overwhelmingly in favour of people wanting them to be without sound so that they could choose their own.

Czepeku

I think these would be much too massive for .gif files. Gif has a lot of colour compression too unfortunately.

Ryan Haden

Hi there! No risk at all. The worst you might experience is an older style lighting node potentially not working quite right but everything should be absolutely fine.

Matthew Terry

Is the harpy cove link dead or is it not foundry ready?

Kabu

Hey there! City Rooftop Chase is not loading properly for me on foundry. Tried reinstalling via the JSON link and messed with settings, no dice. Any idea if this is a clientside issue? I'm running version 9 build 269, dnd5e 1.6.3 if that helps.

Ryan Haden

The link is there now if you need it!

Ryan Haden

Hi there, I've just tested this myself and the module seems to be loading fine. If you're a member of our discord, if you message Ryan directly in there he'll be able to run some troubleshooting with you.

Grey

Hi, sorry I'm still really new to this, but will these animated Maps work on Roll20?

Ross McNulty

It looks like the latest version of FoundryVTT (v10) isn't happy with some of the manifests: [czepeku-75] Invalid module "czepeku-75" detected in directory "czepeku-76" [czepeku-37-animated city-rooftop-chase] Metadata validation failed for module "czepeku-37-animated city-rooftop-chase": Module Model Validation Errors [Module.id]: Package IDs may only be alphanumeric with hyphens or underscores. [czepeku-84-shadow-fortress-interior] Invalid module "czepeku-84-shadow-fortress-interior" detected in directory "czepeku-84-shadow-fortress-exterior"

GGthepony

Do any of these animated maps have base grid versions? I know the VTTs can overlay a grid but would love a base version if possible.

Sage Bilsland

Hi, unfortunately, the tutelary turtle island animated map is not showing up for me in Moulinette scenes.

Shawn O'Connor

Hello, I just joined at the 10$ level I am looking for the Colosseum maps

Czepeku

Is this problem still occurring?