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  1. Import your model and scene and adjust the position

  1. Adjusting the lighting

  1. Import the Ray environment and move the sky to the first place

  1. Import the second sky and put it in second place

  1. Reduce lighting

  1. Adjust the sky box lighting

  1. Set the material that the skin can modify and import it into the corresponding controller.

  1. Modifying Aibledo H S V and can also add light to the skin modifying Emissive RGB. Give it a try

This is how HSV works, and it will become clear if you debug it a little more

  1. Final setup

  1. Lowering character shadows

↓ Thanks for the support ↓

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