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There's a problem with the Android version of chapter 3, causing it to crash. The problem is that some assets have grown too large, and it is causing memory issues. I am very sorry, I should have tackled that before release.

The solution seems to be to reduce memory size used by assets, but it's not a quick fix. I'll bring out an updated, working version as soon as I can. Watch this space and again, sorry.

Comments

SlayerRaven

Bummer, i was looking forward to this release.

Naughty Road

Don't pin me on this, but I'm gonna try and have a fixed version out tomorrow. Juuuuuuuuust in time for xmas although it's really down to the wire now...

R

Thank you for being amazing! Not only do you have a wonderful game, you communicate so well with your fan base, too.

SlayerRaven

oh, well i'm hoping that you don't miss the holidays for the game, yeah it sucks but whats a few days? I'd rather you not miss the holiday time with friends and family

Naughty Road

Update 24-12: I managed to shave about a gig and a half off the package by compressing a bunch of pngs into webp format, with negligible quality loss and without making my development workflow overly complicated or losing the ability to edit in a lossless format. I still need to test some additional changes, but if those check out, I should have a working android version up soon.