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Well let me start with wishing you all a happy New Year. 

Last year was a pretty crazy year in many respects, and it was doubly so for Light of my Life. Chapter 6 finally saw the light in in December, and with the aftermath, fixes and cleanup, ended up tallying up well above 2.6k hours of work in all (a running tally of time spent on Light of my Life is shown in the bottom right of the progress infographic). 

What's been happening?

I took a little bit of downtime over the holidays, but I've already been blocking out chapter 7, figuring out which events should take place, and where the story will take us next. 

The process is a bit different from the previous chapters, as by now we've ticked of quite a lot of the things I'd planned in my initial drafts for the game, so we're sailing deeper into uncharted territory from a writing perspective. But that's just as well, as the characters have grown quite a bit over time and by now might act and react very differently to how I thought they would when I started out. 

But it does mean there's a bit more work figuring out what will happen in some cases.

New infographic

The resulting infographic for chapter 7 is what you see above. It's a little different from the last time, as I wanted to have a way to differentiate between simple and complex scenes, and I've tried to do so by having stacks of faces for each scene. The higher the stack, the more complex the scene. 

I hope that'll allow me to give a better indication of how work is progressing, and avoid the nastiness at the end of chapter 6 where basically everything was complex and it looked like work had ground to a halt (which was anything but the case).

It is a bit of a first draft; while I have most of the scenes thought out in terms of what I want it to convey and how complex I figure it'll be, I'm not entirely happy yet with how it all comes together, so you might see some changes still in the next versions of this infographic. 

So what's next? 

Well, obviously, I'm just about ready to start production work in earnest, even if there's still a few things story aspects that need some more writing and plotting. I might finish up writing up the overall arc first, or I might pick up a scene or two from the start while I let some ideas stew, we'll see.You can also expect a final version of chapter 6 very soon, which will have another bunch of typos and very minor bugfixes, some added robustness against out of date mods, and a few touch-ups on older renders in earlier chapters.

Files

Comments

Mr Smut

Super excited to see what's coming next, playing the current release a second time at this very moment. I love this story and the characters.

Pax

Happy New Year and thanks for the great update (and infographic)!

Marcus

2.6k hours? Man, that's 65 40 hour work weeks in one year! That's an average of 50 hours a week, and doesn't account for taking time off for the holidays! Hardcore.

Sin Art

Same here :)

T.M. Watson

You've successfully kept the story and art quality up throughout the entirety of development. I will be sad when the story comes to an end. Do you have plans to work on another after LoML? Are you willing to release resources to fans so we can create episodes after project completion?

Naughty Road

I have some ideas about a follow up but nothing concrete yet. I'd like to do some fantasy or sci-fi next time round, and have some ideas for both. But for the time being, there's plenty of LomL still left to do. I might release the presets for the LomL girls at some point, but that too is undecided as of yet. First I want to make sure I've told every story I wanted to tell with them, and like I said, there's a bit more of that still left. :D

T.M. Watson

I'm extremely pleased to hear there is much more to come, as I'm sure all of your fans are. Keep up the good work. You have my full faith and support.

Alexander G.

Chapter 6 was really worth the wait in the end ;) So I can only look forward to experience the next chapter in your game :)

Chris Taggart

Dang, are you sure you don't want to take a longer break? I'd be off for at least a month before getting back to things!

Naughty Road

I guess I should, part of me wants to, but the itch to get back to it was also getting stronger every day. :D