Home Creators Posts Import Register Favorites Logout

Content

I've done a few behind the scenes write-ups, where I've focused on some technical aspects of making Light of my Life. Today I figured I'd do one about some other aspect of making the the game, which is the creative part, and more specifically, writers block and creative block.

So, the other day, I put an off-hand remark under the status update about having a short spell of writers block, and several people approached me on that, some to wish me luck, some expressing concern. 

Now, before we get started, let me just say I'm not blocked at all with creating Light of my Life, in any way. It's just one of those things that happens once in a while when you're creating. You have a bit of a creative block, an you have to find a way to deal with it.

In this post, I thought I'd share some of my experiences with it. Who knows, maybe you're creating too, in whatever capacity, and you get some use out of it. Or maybe you have some tips of your own you'd like to share in the comments. I'd love to hear them.

Well then, creative block. It happens. You're happily writing a scene, and all of a sudden you have no idea what happens next. Or there's a set to put together, or a visual to design, and you don't know where to go with it. Crap. 

And more often that not, it's not because you don't know what's supposed to happen. For Light of my Life, I have the overall arc and major story beats plotted out already, so I know what's happening in a few hours, days, and weeks. It's just, the bit right now that is a problem.

If you stare at the blank screen, the blank screen also stares back into you... 

So the first thing I do when I find I'm well and truly stuck, and nothing I try gives me anything I can work with, is go and do something else. If I'm stuck writing, perhaps I'll go and set up some images for the next scene. Or if I'm creating images, maybe I'll drop it and go process some of the rendered images awaiting to be put into the game. Or spend some time on a dialog for a scene a bit further down the line. Or I'll have a sammich. 

When I said before that I'm not blocked at all creating Light of my Life, it's because there's always something else to do. So a creative block isn't an impediment, it's just a signal for me to switch tracks for a bit.Disengaging from the task you're blocked on, to let it sit to stew for a bit, does the trick most of the time. Just come back after a few hours, or a few days, and usually you be able to crack on. 

If you do take a break of more than a few hours, revisit that task you're blocked with once in a while, just to remind you it exists. Think of it as stirring the pot while the stew is bubbling away. It ensures that it's the low heat is still on somewhere in the back of your mind, and it keeps whatever process is going on in the depths of your consciousness moving forward.

Rubber ducking...

If that doesn't really do the trick, I find that externalizing the issues I'm having helps. And that can be to an actual person, but many software developers know about the rubber duck technique, and that works great here too. I'll just try to formulate or write down what the setup is and what I'm trying to achieve, as if to someone else. 

For instance, if it's a dialog, I'll write down who's involved, how they feel about the situation and each other, what I'd like to be the end result of the discussion.

In laying it all out like that, more often than not, something just clicks and all of a sudden things will start to fall into place, or you'll see a flaw in what you were trying to set up and another approach opens up.

Chipping away...

Sometimes, not even that gets you there, and then I find it's just a matter of chipping away at stuff. Basically, it's extending the rubber duck bit into zooming in further and further on details, in the hopes of finding a tiny crack that'll let me wedge the chisel in and crack it wide open. It can be the tiniest thing, like some simple ornament that becomes the kernel the rest of a set crystalizes around, or some minor detail about some previous event that is the first line of a dialog from which the rest flows.

If all else fails, give up.

Failure is always an option, and sometimes, it's just a matter of giving in. Perhaps whatever you were trying to achieve isn't meant to be for a reason. I find that it helps to have a talk with the characters to find out what they actually want. They know where they wanna go, and maybe I'm just getting in the way with fancy ideas. Just scrapping it and letting the characters tell you what's next resulted in some of the moment in Light of my Life I like a lot.

Conclusion

All of this is pretty abstract, and to be honest, I have no idea if it makes for an interesting read or not. But a lot of the fun in making a visual novel like Light of my Life is in the creative process. There's nothing quite like seeing things you had in your mind come together, but it's not always smooth sailing.

Feel free to share your tips and tricks on dealing with a creative block below.

Files

Comments

Nine of Swords Studios

So is my technique of "crying fully clothed in the shower" not advisable? Maybe I should stop doing that... or at least use my own shower...

Marcus

The only times I've really encountered Creator's Block (instead of Creator's Apathy which is far worse) has been when trying to create mechanics for games. But then since I'm usually part of team, when we hit that 'wall' I tend to force the team to start spitballing ideas. No idea is a bad idea, it's just often an idea that doesn't work here. And in discussing the "doesn't work" ideas, and why they don't work, someone usually has an epiphany about the mechanic, sequence, or whatever we've ground to a halt on, and that unplugs the pipe and work starts to flow once again. The only time I'm a Solo Creator is when I'm running rpgs... but even then, you always have the Players who will be just bursting with ideas that can get that Creative Logjam unjammed.

Naughty Road

That's true. I think most of the ways to unblock a block come down to keeping on engaging with whatever it is you're trying to figure out in a way that breaks away from fixating on a dead-end angle.

Naughty Road

That would be for the best. I mean, I wanna be supportive, but my wife's been complaining about the wailing coming from our bathroom at 3 am. And I'm not talking about the crying bits, but there's just so many times you can hear someone sing I Will Survive off-key before it really starts to grate.

Solstorm

I find listening to my favorite Band opens my creative spark.

Mr JC

Solid advice there. Thank you for sharing.

Sin Art

Glorious!! :D

Happyninja42

I found making a rough scene to scene outline helps a lot for avoiding writer's block. Then you can just look at what the scene in question is supposed to accomplish, like "establish the MC's attraction to X person" or "establish that Denise has her own trauma she's dealing with over her loss, even though she makes an effort to hide it from the others." etc etc. Then you can refer to your outline and, at least for me anyway, it helps me figure out how to frame the scene. I can't say that I suffer from writer's block too much? My main issue is procrastination and motivation to actually tackle the artistic project I'm trying to do. I am TRYING to write 2 novels of different themes. I've done enough online roleplaying, and fanfic writing, that I'm fairly confident I can write a book at least as good as some of the schlock I've seen actually published. My issue is sitting down at that keyboard, and telling myself "stop doing those other things and WRITE YOUR STORY!" I sadly fail most days. For a while, what I did was basically just set a timer, and type for 1-2 hours a day. Just get some words out on the page. The more words I type, the closer I am to actually finishing the book. It worked for a while, and then I had some personal issues and fell off that routine hard. One thing I heard from a Q&A with Patrick Rothfuss, that HE picked up from another author, was to use colored index cards for the various plot threads you are weaving together. Scene by scene, write out the outline of each scene, as you wish to present it, for each subplot. For example "the subplot of Denise and her school project" as well as "Denise and the incident at school with the bullies" and "The issue with the MC and Brooke" etc. Pace them out as loosely as you can, and then lay them out on a table. And then start shuffling them around, so you can see how to have the different scenes transition from one to the other. So that no one thing is overlooked, or any one plot line gets too scrunched together for pacing.

Naughty Road

Interesting. I actually went with a bunch of cards in open office draw to figure out the exact order of events for the first 2, 3 chapters, just because a lot of things were happening all at once and were dependent on other events. But that's not ideal on a computer screen, and I was struggling a bit to get it all laid out. I guess using physical cards is a lot nicer. Or perhaps even finding one of those 2nd hand whiteboards somewhere with a bunch of dry erase magnetic cards. 🤔 Wrt the procrastination/motivation, I found that setting myself the task of having to present a weekly progress infograph is a very good way to instill a sense of urgency to deliver that helps keep the focus on even if it's a bit of a slog. Of course, that only works if there's someone on the other side that'll give you a stern look at the very least if you're not delivering progress.

Naughty Road

No worries on that front, like I said, when I have a bit of a block on one task, I just switch to another and in the end, work gets done and release inches closer one way or the other.

DSTommie

Love these behind the scenes insights. You're an inspiration.

Happyninja42

yeah he definitely recommended the physical cards approach, as it let him lay it out on a table, and easily shuffle around to make everything flow nicely. As to the progress report method, yeah that could work, and if I actually drafted my wife to help keep me in line, it would probably work. She politely tried to remind me back then, but she was never stern about it. And I never asked her to be a taskmaster about it, so she felt it wasn't her place to push. I will probably draft her for that more diligently going forward. Though that will have to wait a few months, some IRL stuff has come down that demands our attention more.

Bob

Lol 20 years in the Regular Army as an Instructor I used to suffer from Instructional Block. After a while you would stand up in front of 180+ students and just stare at the back wall totally forgetting all you had to teach, what to say, everything. Very very unnerving to say the least. We all used to get another friend/Instructor to sit down the back and he would see it happening so he would either Yell out to the class so they would turn and face him or he would moon you. 9 times out of ten that would give you either time to compose yourself or break the spell.

Bob

At home tho rehearsing whenever the mental block hit I found a good wank usually fixed the problem :P

Naughty Road

Oh dear. Hoping that it's nothing too serious and you'll be back to business as usual soon. ❤

Naughty Road

Lol, yeah, that probably wouldn't work out too well standing in front of a crowd of 180+ people. I guess I might recruit the missus to moon me out of my next block though, although she'd prolly accuse me of faking it if I ask her too much.

Keebla

I usually look to history to break my writers block , pull from pieces of real stories and mix it with fantasy to enhance, Art reflects life that reflects art

Naughty Road

Hehe, artception. Yeah, it's a good one, I've done that on a few occasions not so much to break writers block but coming up with events. Tbh, some real stories need some fantasy to tone them down, like, if you'd write the real thing, readers would just go "oh c'mon, that could never happen that way".

Maruad

I would recommend you read some Miriam Toews (Summer of My Amazing Luck). Like her, you do a wonderful job of showing the life, emotions and relationships of people who are living in difficult situations while maintaining the sense of humour and the love that is needed to survive those situations.

Naughty Road

Cheers, and thanks for the recommendation, I'll look her up. <3