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On the promise of videos games.

Pawel Kaczmarski – a literary critic who teaches modern and contemporary Polish literature at the University of Wrocław – talks to George and Alex about his piece in Damage, "The Promise of Video Games".

How are things gearing up for Poland's election later this month?

Are video games moving culturally "upstream"?

How does a game like Helldivers 2 promise to teach us agency but fails?

Is the problem with video game criticism, and literary criticism, not so much their difficulty but rather that they are boring today?

Has anyone managed to write a good "novel of the internet"?

Links:

The Promise of Video Games, Pawel Kaczmarski, Damage

/162/ Gaming & Politics ft. Jonas Kyratzes

Gospels of the Flood

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