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Game by Libra HeartDevlink: https://www.dlsite.com/maniax/work/=/product_id/RJ304002.htmlVideo Length: [5 hours and 2 mins+] Overview:On a full moon nightThe long slumbering succubus awokeAscend the tower in the clouds!Defeat enemies, slip through trapsObtain the key to the next floor!Review:Pixel art/Artstyle:Amazing. Simply amazing. It's one of those pixel arts where it's very pleasing to the eye. I love the maps designs, Lucia's models, and especially the 2DCGs. 10/10✨Map Layouts:So every stage is different and it's designed around the current boss that you have to take. Every stage takes around 5-15 floors to transition into a new one. Of course before you go to the new stage, you have to take down the current boss.For the map designs, it's a half and half for me. It's frustrating to navigate because Lucia's movement speed is slow, but not too slow. I do like when other floors have puzzles and secrets that you can discover. Those were the fun maps to play with. But any other than that? Not much. There's hazards but most of it isn't really unique. 8/10⭐Animations:I like it. But I think the 2DCGs are better in my opinion. Most of it are recycled to be honest but I don't mind it though. The pixel animations are great and I kinda fuck with it. 8/10⭐Gameplay:Basically a hentai version of Zelda with a little bit of like Dark Souls mixed in. You can charm enemies to heal and recover magic, or fight them in a 2D zelda-like combat to earn xp. Now nothing really special happens on the combat, usually it's just attack and whenever you wanted to heal, you can charm someone. Simple as that. What I like about the gameplay is the amount of enemies and damage they do to you. It's so hard and it's not even a joke. They deal like half of your HP when they deal like 1x. It's ridiculous! But I do love the challenge. And speaking of challenge, let's talk about the bosses. My fucking goodness, every single boss it's so hard and annoying to deal with. I'm pretty sure 1/5 of this video is just me fighting the boss over and over again because they're just so tanky and have ridiculous amounts of damage along with mobs that can fuck up your run. I hated the cloning Succubus boss and Anna. The cloning boss was such a bitch to deal with, she can swap bodies with her clones, all of her clones deal the same damage as her, and worse of all they can slow you to oblivion! Like what? I swear once you get hit by that slowness ray, you're just cooked. Now about Anna, she's a gimmick boss, I hate gimmicks, she needs to be hit by an arrow to get rid of her stupid barrier around her that's constantly on 24/7. Meanwhile dodging all the skeletons projectiles and dealing with her bullshit, all at the same time while trying to find an opening to shoot arrows against her. I hate it. But BUT. I love this kinds of difficulty because it's rare to find hard difficulty that's actually fair to the players perspective. Libra Heart has time and time again proved that most of their games can be standalone games because of it's gameplay and brutal difficulty. So yeah I'd give this a 9/10✨Rating:I'm giving this a strong 8.5/10✨If you like hard bosses to deal with but it's actually balanced? Go play Tower of Succubus.

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