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Howdy and welcome back to Paradise! Another week, another step closer to the next update.

Was a bit of a rough one this week, ran into a series of renders that were too big to fit in my video card's VRAM. Tried to optimize it as much as I could but in the end the scene was just too big and had to be rendered on the CPU. Which took almost 4 hours per image. There were 14 images like this. But finally got them out of the way and then ran through 19 images that took on average 5 minutes each. Oh the trials and tribulations of using Daz3D. :-)

I'm hoping to get all the paths for the beach part of the update finished this weekend. Then it will be on the night part; I already know I'm going to have to do some 3d modelling because there is no nightclub asset that fits my vision. So I'm going to edit and hack together a nightclub asset. But that is a problem for next week.

Wasn't sure which preview render I wanted to share this week...I think this one is funny. Naughty MC...so naughty!

Well that's it for another week, I hope you all have a wonderful weekend and I'll see you next Friday.

Cheers!

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