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Welcome back to Paradise!

I had to delay the release of Part 2 last week but it is on track to release on Monday.

It's been a strong week of rendering, I still have a lot of touch-up work I need to do on some images.

Had a little setback this week with the Gallery system and I know need to take a step back and rework the whole thing. Due to how many variables my game uses replays are going to be more challenging to implement than I thought. Renpy resets all variables to their default state when you initiate a replay unless you pass the variable's data into the replay.

Each scene might need different variables and data in those variables will need to be what it was when the scene was initially played. You can't just pass the current variable because if you are in Chapter 6 and replaying a scene in Chapter 1; the data won't match.

It adds some complexity to the design of the thing but it also introduces a new feature to the gallery system. The ability to manually set these variables before starting a replay, so you could replay scenes with different values and see all the variations without needing to play the entire game to that scene. I'm going to have to save the variables for each scene the first time you play it so I can pass it into the replay. Old saves will need to prompt user for this information to play scenes in previous chapters anyway.

I'm hoping to get a basic Gallery system working in Part 2 release, but will see how much I can get done this weekend.

Sneak Peek:

That's it for this week, have a great weekend!

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