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- Change it in Core options, restart the Core, enjoy :sanic: speeds in GoldenEye
- GLide64 is hardcoded to lowest accuracy in this build, so don't complain about render issues with it, will add options later, see next point.
- No Core options for  GLide64  are exposed right now, make sure you set Resolution to 640x480 if you use it. That option is only intented for GLideN64 currently, but it has some side-effects on GLide64 right now.

Download: https://m4xw.net/nextcloud/index.php/s/LMkBLzLtHdjYTn6

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Integrated old GLide64 in Mupen Next, should allow for smooth gameplay in games like goldeneye on Switch and should help platforms like Raspberry PiWhile everyone should use GLideN64 whenever possible, it makes a nice additionExample recorded by Milenko: https://t.co/41dmz4sYsM

Comments

Junior Oliveira

i think i'm having issues to use this version, Goldeneye is still lagging to me after set to use this one, could you help please?