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Fixed some stuff cause I was unhappy on how bad mobile was.

Changelog

Fixed the camera stutter, now it should move better and smoother

Added the option to show/hide the mobile touch options in the Options > Accessibility. This setting is off by default on non android devices. Tip: You can move in diagonals by pressing 2 non opposite keys on the keyboard (W+A, S+D etc.) at the same time too. Holding it down will make J move on that axis too.

Fixed the blinding debuff on mobile.

Enemies wont get stuck as often when they bump enemies that are not moving.

Now it should be much smoother, the camera wasnt following properly and making the game feel very laggy when it wasn't at all. I was so confused on why it was so laggy on 550 fps lol. And Android should be 100% super playable now 👌 Theres still room to add stuff like controller support or 120fps mode for mobile but its fine for now. Not sure how linux is but I guess it should just work?

Comments

onetwothree

awesome work on the game, glad to see android and linux support. you should probably look into lowering your texture resolutions, because they're way too high lol. check how big stuff is actually rendered ingame vs the texture size. also if you get caught next to a chest, the button says "open" instead of "struggle", and pressing it doesn't do anything. even if you let yourself get dragged away from the chest the button stays on "open", you have to get let yourself get sent to jail for it to reset. that's quite fun in it's own way (gameplay idea? ^^), but probably not intentional.

OpTheFlavour

Thanks! I'll try to fix those next time. I wanted to add texture options, because on pc the game is in ultra by default that means every texture is super high res. Next update ill add some options for that and maybe tone down some texture resolutions.