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Includes all 14 weapon types from Monster Hunter — Great Sword, Long Sword, Sword & Shield, Dual Blades, Hammer, Hunting Horn, Lance, Gunlance, Switch Axe, Charge Blade, Insect Glaive, Light Bowgun, Heavy Bowgun, and Bow.

The Auto Series features advanced automation such as Auto Parry (Offset Attack), Auto Guard, and Auto Dodge, along with many other functions that make battles smoother and more responsive. Future updates will also introduce Auto Combo support to further enhance your hunting experience.

Enjoy permanent access to every Auto Series mod with lifetime updates and full compatibility with upcoming major DLCs.

It is recommended to enter the tent and refresh your character state after enabling or disabling a large number of features, to ensure that all effects are applied properly and the game continues to run smoothly.

April 19, 2026

Major update: the entire Auto Series has been rebuilt, and now runs on the new KairosCore framework.

August 15, 2026

[Prerequisite]

Files

Comments

evanesses

hi so just wanted to say you are very talented. It works GREAT. No virus. Amazing work. Will gladly pay again

Ehsan Jimbo

Hey 妖刀-Kairos Thanks for the great work on the mod — it runs very smoothly. Quick question: is there any way to tell exactly *when* the automatic actions fire and (if applicable) which logical action they correspond to? For example, a simple debug/log output like "Auto: ForesightSlash at 00:02:34" would be perfect. If such an option already exists, how can I enable it? If not, would it be possible to add a small debug/log callback or write a tiny log entry when an auto action is executed so external tools (or users) can detect the timing? Thanks for considering it!

Ciirooox

Hi, I wanted to know if you're working on an update.

kukuro

Hi, I wanted to know if you're working on an update.

Kairos

We cant hit by monster when use weapon.

Taz Kib

can any1 help me pls, when I press attack button (left mouse) it doesn't do anything, combo doesn't work.

Kairos

Loading stuck

Lloyd Michael

It's causing low frame rate when engaging with enemies. Lower frame rate when I deploy all autoseries. Any way to optimize this? Like my gpu usage dropped from 90-99% to 30-40% when in full battle.

Metalgorilla

Thanks for this amazing mod—it’s fantastic! Would it be possible to add a feature where the Bow’s Power Shot always executes quickly, regardless of input timing, similar to after a Charged Shot → Power Shot combo? I’ve only tested this with Hammer, but whenever Auto Parry activates, it always goes straight into the follow-up attack animation—even if the monster hasn’t flinched. I’d prefer the follow-up animation not to trigger unless the monster actually flinches. Which setting should I adjust to change this?

iri

Hello Kairos, The greatsword's automatic parry always triggers an event. Also, the automatic parry does not have initial damage. Please, I beg you. Please fix it. With respect

iri

Hello Kairos, Still.. The greatsword's automatic parry always triggers events. Also, the automatic parry has no initial damage. Please, I beg you. Please fix it. With respect