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Full: Pixeldrain

FileOnly: Mega Pixeldrain

Web

Login: cryptotruck

Pass: otcHanTHedaMBeSo

New implementations:

New gang type that reduces electricity bills for cryptomining farms by 40%.

New nightclub event for the "Enjoy the atmosphere" action - you might get approached by a crypto enthusiast that will try to sell you his coins.

Changes:

Gig rewards can now include a random cryptocurrency. I tried to balance it relative to the money rewards by averaging coin prices.

Buffed the "PR Department" gang type - it now reduces heat by up to 40%.

Slight balance tweaks to weapon and item gigs: they now give slightly less money at high rep.

Fix:

Fixed a number NaN on the NewDay page when passing the day with a turned-off crypto farm.

Also, v0.6.1 changelog for "Hustler" tier patrons:

Fixes:

You couldn’t sell CTC$ on the crypto exchange.

You couldn’t unlock mechanics on new saves - workbenches weren’t showing up because I forgot to initialize a variable (weirdly, I did remember to do it on old saves though. Duh).

Fixed a harmless but annoying error in the Distributor's scene (left an extra bracket in raw format video’s math).

Changes:

Reformatted the hacker’s den - no more blue buttons.

Added an extra description for gigs you’ve already completed.

All purchases now start from 1, not 0. Don’t ask me why I didn’t think of that when i was changing all purchases...

Forgot to “modernize” the seller at the gangs HQ - changed that too.

You can now keep looking for another dealer after buying from one at the Dark Alleys.

Added a hint about the tag list to the red phone.

Comments

Terakahn

PR department felt super strong at 25% I think it was. Buffing it even more?

Shady Deals

It’s cuz of the boosters. They can potentially raise heat by 30%, but there are no new sources of heat reduction. So this change is meant to somewhat balance that part.