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Pixeldrain Mega Gofile

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Patch note for v0.6.

v0.6.2 changelog:

New implementations:

  • New gang type that reduces electricity bills for cryptomining farms by 40%.

  • New nightclub event for the "Enjoy the atmosphere" action - you might get approached by a crypto enthusiast that will try to sell you his coins.

Changes:

  • Gig rewards can now include a random cryptocurrency. I tried to balance it relative to the money rewards by averaging coin prices.

  • Buffed the "PR Department" gang type - it now reduces heat by up to 40%.

  • Slight balance tweaks to weapon and item gigs: they now give slightly less money at high rep.

Fix:

  • Fixed a number NaN on the NewDay page when passing the day with a turned-off crypto farm.

v0.6.1 changelog:

Fixes:

  • You couldn’t sell CTC$ on the crypto exchange.

  • You couldn’t unlock mechanics on new saves - workbenches weren’t showing up because I forgot to initialize a variable (weirdly, I did remember to do it on old saves though. Duh).

  • Fixed a harmless but annoying error in the Distributor's scene (left an extra bracket in raw format video’s math).

Changes:

  • Reformatted the hacker’s den - no more blue buttons.

  • Added an extra description for gigs you’ve already completed.

  • All purchases now start from 1, not 0. Don’t ask me why I didn’t think of that when i was changing all purchases...

  • Forgot to “modernize” the seller at the gangs HQ - changed that too.

  • You can now keep looking for another dealer after buying from one at the Dark Alleys.

  • Added a hint about the tag list to the red phone.

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