Shady Deals v0.7.2 Public Release (Patreon)
Content
Also, most likely i'll post a sneak peek of v0.8 on 19.06. I ended up wasting a LOT of time on implementing automatic shipment creation with priority handling and specific item amount transfers, so the update might be slightly postponed. Or maybe i'll just release it as-is with the main features and leave the other sidestuff for later. At least there aren't any more big QoL things left to add... right?
v0.7.2:
New implementations:
You can now transfer a specific amount of items from your inventory.
All discard actions now use a discard pile, which will be cleared when you leave the page.
Boosters can now be assigned to target a specific car. This doesn’t guarantee success - there’s a 50% chance they’ll actually find the selected vehicle.
Changes:
Removed some redundant tabs from the warehouse. The cargo list has been moved to the “Shipments menu" and warehouse pages are now sticky and will remember the last opened tab.
Raised the ceiling prices for all cryptocurrencies by 40-80%. Also increased their daily price fluctuation range - though positive changes are still more likely than negative ones.
Reduced the required mining progress for all coins except CVC: CTC - 200%, GBT - 150%, KSH - 100%, RFC - 75%.
Fix:
Number NaN because of crypto maintenance.
v0.7.1:
Change:
You can now see the number of gang members assigned to each role directly on the Whiteboard, no need to open the spoiler.
Fixes:
Fixed broken link after winning against bikers during heat resolution.
Gang event with Slick Trick could be triggered even if Downtown wasn't captured.
Missing lab description after buying the market upgrade.
Red phone hint now includes the missing Racing skill.
Fixed a typo in the warehouse drug shipment crafting menu.
It was possible to hire more chemists than the limit when hiring the woman.