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Ooook. Here is my first experimental STL figure file for 3D printing - Hircine.

In STL viewer it looks good but I cant check it by myself (i dont have 3D printing hardware). So if someone of you can check it for me (printed figure will be the best way) and tell - "this thing works", then i will start to make for you these STL files for all (old and new) statues as additional type of my content.

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Bram Appple

if you decide to print it, make sure to print it from its back facing up. you'll need a lot less support for the horns, spear, and dick that way. The points of the horns might be hard to print too depending on if you do FDM or resin.

Vsmit

You'd end up supporting the entirety of the model, though, which would look pretty bad on FDM printers.

Vsmit

I brought it into my slicer and the first thing I noticed is that the top of the platform isn't flat. Having the fillet on the edge is fine, but the slightly convex top is going to come out looking odd.

Trixter

May be its trouble of topology. Will make it in other way.

Vsmit

Another thing for model placement, both feet need to be embedded into the base. In the current model, the left hoof is placed properly, but the right hoof is resting on top of the base, which can cause problems for smaller layer heights. https://imgur.com/a/6SmdSdh In this pic, you can see that the left hoof is a continuous part of the model, but the right hoof is just now starting to be formed, as small parts that will need overhangs (places where the printer prints partially over the edge of the model) to grow into the full hoof. This may not be an issue at taller layer heights, though; I am printing with a layer height of 0.08mm to try to get as much detail as I can. You can also see how the layers of the top of the base look odd in the slicer.

Vsmit

The bottom of the staff is also proving to be an issue. It needs to be either touching the base or further away so that it's properly supported for printing. Where it is now, it is too close for traditional supports, but too far away from the base for it to actually print onto the base itself. If I split the model into the base and statue by themselves, then supports will generate for the bottom of the staff.

Trixter

Ok. Will check this all. Thank you for info

Vsmit

Finally got finished printing, total of 2.5 days of actual print time. Printed on a Bambu Lab P2S with a 0.4mm nozzle, at 0.08mm layer height. Printed using these settings: https://makerworld.com/en/models/2721938-p2s-high-quality-print-profiles-v2-test-print (The UHQ preset), with Overture PLA. I initially tried printing in a single piece, which resulted in my other comments on this post. Even just cutting the figure off of the base didn't help, as many of the details are too small and delicate. I switched to a 0.2mm nozzle, but while the smaller line thickness helped with some of the details, the pole of the bardiche wasn't stiff enough (a problem of supports, not the model), and it deflected enough at one point to cause the print to fail. For the most part, the model itself is fine. One issue I would have is that the detail around the bardiche's blade and where it meets the pole is too fine for most FDM printers. I ended up scaling the model up to 200% of its original size, and cutting it into parts that would fit onto my print bed. This allowed me to switch back to the 0.4mm nozzle and helped to strengthen some of the more delicate parts, though that didn't always help, as you'll see in the pictures. The base of the model was printed with a 0.6mm nozzle to reduce print time. The hard edges of the antlers and blade proved difficult to print cleanly, as you'll see in the pictures. The nipple piercings breaking was because of me not being careful enough when removing the supports. An interesting thing about the necklace: It essentially printed as a separate piece, and broke when I tried to remove it from its supports. The main pendant printed in such a way that it ended up printing as a free-floating piece, like a real necklace. https://pixhost.to/gallery/P3lmj

Trixter

First of all - my big thanks to you for this experiments and all info you give to me! I will analyze all this to make this and future 3D printing models better as i can. One question: Is there any type of software that can give me possibility to simulate printing results and see what is good and what is wrong?

Vsmit

You can download Orca Slicer and that will give you an idea. It has a preview tab that shows the model after it has been sliced and would give you an idea of how it would look if everything printed perfectly, and you can see where parts may get a bit too thin. As far as I know, there isn't a "simulator" in the way you're thinking of, just the slicer preview tab.

Trixter

Its better then nothing anyway. Thank you!