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(Updated, V2 includes:)

- Slightly Modified proportions

- Added light packs for spine glow & mouth glow

- Added atomic breath fog effects to help set up renders

- doubled amount of bones in tail for more control, longer tail overall

- Added alt eyes that can be accessed on the eye's material, toggle with the mix shader

Includes 1 3D Blender model.

All credit goes to Nelzonis2 on CGTrader for the incredible base Minus One model.

https://www.cgtrader.com/free-3d-models/character/sci-fi-character/godzilla-minus-one-1709e986-6d7f-4690-95bf-76d0aca08a41

It should be noted that this model is huge (shocking I know) and is 1:1 scale. So in files it's about 80 meters tall, the same size as Goji in Return of Godzilla. Therefore cameras will need to have a modified clipping distance, since the default is only 100 meters.

Append the "Append This" file once downloaded. This will include the model and various camera & lighting scenes for testing.

The model's custom sculpts will be stored on shapekeys that can be found on the model's shapekey tab.

It should be noted that all renders I make are heavily painted over in Clipstudio, and any finished renders of mine will look different than the base model.

Please let me know if you have any complaint/suggestions for changes in the future. I'm still very new to Blender in general so any advice would be appreciated. Currently all assets are packed to the file, which can take up to 20GB of storage when actively rendering in Cycles. Which is very unoptimized.

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