[Preview] Upcoming v1.6.0 Features - TOTK Randomizer (Patreon)
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I am happy to present Version 1.6.0 of the TOTK Randomizer! This update introduces a major new Randomizer Cycle mechanic, expands cycle options, and includes several balance changes, fixes, and optimizations to improve overall gameplay consistency.
This update introduces a NEW KEY FEATURE - the Randomizer Cycle can now damage and heal the player. If the player has full health, damage is guaranteed. If the player is at low health, healing is guaranteed. Otherwise, each has a 50% chance. Tip: Don't fully heal!
To support this mechanic, a new Randomizer Cycle option has been added: Health changes. A new tip has also been included to help explain this feature.
Several gameplay changes have also been made. The chance of changes affecting maximum player values (Hearts, Stamina, and Energy Cell charges) has been reduced. The player is now notified when the Randomizer Cycle is fully disabled after all categories are turned off. The chance that teleports via the map are randomized has been slightly increased. In addition, "Top Secret Developer Tips" has been renamed to "Important Tips", and these can now be accessed at any time via the Miscellaneous menu.
As for bugfixes, an issue where the Travel Medallion destination would be moved to the output location of a random teleport has been resolved.
Finally, this update includes general code optimization to improve overall stability and performance.
🌟 I hope you are looking forward to this update! I will be streaming the update this Friday and Saturday on my YouTube channel to showcase it and to make sure there are no issues before releasing it on Sunday.