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Hey everyone!👋

We’ve updated the Patreon-exclusive web version.

(You need to be at least a Cream Taster member to access this itch.io link)

We've added Woolly's reactions to the ear interactions this build!

  • Flicker:

    • She doesn't mind, but too much will cause the ear to swell and hurt

  • Pull:

    • Will obviously cause a lot of pain

    • If she likes you and you start pulling the ears, she'll be very surprised by your betrayal (😧 how could you?!?!)

  • Massage:

    • She obviously likes it

    • Helps reduce any ear swelling caused by the flicker and pull interactions

      • Note: if the ear is very swelled, the massage will still cause a bit of pain

    • If she doesn't like you and you massage her ears she'll be surprised, as she wasn't expecting the sudden gentleness

The only thing missing is that her body/head doesn't react correctly to these interactions.
I need to refine how her "attention" system is implemented, as the current one is a bit too inflexible at the moment.

Besides these reactions, we've also added the following changes:

  • Refined how the ear pull/massage mechanic works, to make the interaction a bit more forgiving (specially on mobile screens)

  • Added a more "complete" male hand to the ear interactions

  • Added a small helper tool-tip to the "Eroscope", to help players identify what each graph line represents

Next release will be a public one.
We just need a bit more time to finish the missing body/head reactions to the ear interactions, plus some other minor tweaks and fixes.

Hope you enjoy these changes. and thanks everyone for the continued support!
See you soon!🐑

Comments

Jose Diego

I'm always keeping up with the updates... I loved version 1.0 However, unfortunately, the latest updates aren't ported to the app... does anyone know why?

RandomUser984

These more frequent updates are only available to paying members on our second tier (Cream Taster) and above. We also typically only update the web version, as it’s a bit troublesome to make frequent builds for each release platform. We’re planning to release a public update by the end of this weekend, including all the content developed during these recent updates!