🎨Update on the progress of my new game (And Release 1 artwork: Agent Defeated) (Patreon)
Published:
2026-10-28 04:26:59
Edited:
2026-10-29 06:47:42
Imported:
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❗The Japanese and Chinese versions can be found in the attached file, as the text is quite long.
❗本文は長いため、日本語版と中国語版は添付ファイルにあります。
❗由于文本较长,日语和中文版本可在附件中找到。
Hello everyone,
Apologies for the delay. 🙏
I’d now like to provide an update on the progress of my new game: Size Archive Part 2.
As I mentioned previously, I am focusing heavily on the artwork for my games going forward, while keeping the gameplay relatively simple, since I believe that's what most of you enjoy most.
⭐ To date, the game features over 60 pieces⭐ of unique character artwork (not including variations that only change the facial expression while keeping the same camera angle). (See the attached blurred preview.)
✨ And there is plenty more artwork still to come!
I also have a wide range of events planned, including character-specific challenges, as well as 'unaware' (stealth/surprise) scenarios.
However, integrating these elements to ensure they function smoothly alongside writing dialogue-rich narratives and building the rest of the game requires a significant amount of time and care. It is just as demanding as creating the artwork itself. While I have a wealth of ideas for the worlds within each of my games, developing a coherent, seamless storyline and translating that into actual gameplay is very challenging.
...
🤝Consequently, I have decided to hire one or more writers to help me develop, refine and finalise my concepts for the worlds of Size Archive and my other titles, such as Size Impact, HoloSize, Shrink and Dominate, Isekai, Goddess Training, etc.
Of course, I will retain final oversight to ensure that everything aligns with my vision and the intended style of each game world. This will enable me to concentrate more on the artwork and gameplay, and make the in-game narratives more engaging. It will also enable us to release games faster and add new content more quickly. At the very least, each release will feature a greater volume of content.
We are still discussing pricing, but I am hopeful that we will reach an agreement, enabling us to start creating fascinating game worlds for everyone to enjoy.🕊️
✨Returning to the topic of Size Archive Part 2: