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Hi,

The PC is rendering v0.6 & I'll release it right away when it's finished.

I used last weekend to play some games everyone gave me (I already played most of them before so I only re-played them). What I realized is those games have core writers. Maybe the developers hire writers or they are writers decided to make adult visual novels for their stories. That's why they're successful. They have good concept, and they're also good at story-telling.

I'm not a writer to begin with. I learned Daz3D from zero. Ren'py is easy, but everyone can see that there's no improvement since The Engagement in coding because I'm also not a coder.

To improve Summer of Love & future games, I'll have to improve my writing skills first. At the moment, I'm trying to be better at story-telling. But I'll try to make it balanced, not being too long and boring but still having enough background information about the characters.

If you think how I can improve my story-telling skill, please leave a comment below. As well as if you want to see anything in Summer of Love, please tell me your ideas.

But please notice that I'll have to consider, and I will only use your ideas if they fit the current story and its future plan.

Thank you.

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Comments

BeastMaster

I must say that I have played alot of Games, and that I'm satisfied with your writing skills, and I played games with writers backing up the Devs, and they where just boring..so keep up the way your doing now. Just my thoughts.

Captain Kitty

I also feel a game boring if it lacks a corrupted girl. So please don't worry, I only try to improve my skill without repeating the mistake in The Engagement (that was 'listening to haters').

Captain Kitty

Thank you. I'll consider and use it when it fits the story.