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[This is the audio edition. Full episode notes and comments are available on the video post at patreon.com/postgames]

I was confounded when I first saw Cave Crave, a VR game in which the player squeezes through dark tunnels, the gaps so tight that the character must hold their breath, causing red light to pulse. As your virtual lungs empty, you see the blood vessels in your eyes

To my surprise, the dark, suffocating caves of Cave Crave were just the beginning of both its terror and its depth.

This week on Post Games: A trip into a real cave that became a tomb

Act 1: The game that traps you in a dark, tight hole

Act 2: Recreating the infamous Nutty Putty Cave

Patreon Bonus: A history of the Steam Machine and the “living room” PC

Act 3: News of the week

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