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Content

Pretty much a finalized version of this brief port project.

  • Plugin renamed to "Pete's Soft Driver" to avoid confusion with the original plugin and to be consistent with later releases by Pete.
  • Fixed a few oddities with the overlay interface changing size, being misplaced, or even appearing in screenshot and snapshot previews.
  • Fulllscreen mode replaced with a more practical borderless window mode.
  • Added a filtering mode selection in the configuration dialog.
  • Added a forced 16:9 aspect ratio option, useful if you play on PCSXR-PGXP with the widescreen hack enabled.
  • As a little extra, an icon was added to the title bar, since ePSXe totally lacks one in the emulation window.

Download page: https://github.com/Gemini-Loboto3/Pete-Software-Render-DX9/releases

Source code: https://github.com/Gemini-Loboto3/Pete-Software-Render-DX9 

Files

Previews only

Comments

Kevin Hannant

I tried running this build against uMod but it gives the following error when ePSXe tries to render the game. Problem signature: Problem Event Name: APPCRASH Application Name: ePSXe.exe Application Version: 0.0.0.0 Application Timestamp: 54c777f2 Fault Module Name: gpuPeopsSoftDX.dll Fault Module Version: 1.18.0.0 Fault Module Timestamp: 5cb5441a Exception Code: c0000005 Exception Offset: 00004426 OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 2057 Additional Information 1: 4889 Additional Information 2: 4889c0ecdaae4bac2966d5ec6ba71b50 Additional Information 3: fe9b Additional Information 4: fe9bc30209d8cfc0d77047a8a6ccf372

Classic Rebirth

Does it work without it tho? I don't think you can do much with a texture replacer, since this plugin works entirely on software and just uses DX9 to out on screen.

Kevin Hannant

Yep, works fine. I think PCSX2 also got some kind of PS1 emulation intergrated awhile back too to support the backwards compatibility.