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Good Morning~ <3

Ho'boy, another build right out of the oven~ This one's all about the Dating System :)

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Build 0.48.1 Change-List:

Feature - Date System

Feature - New Date Locations

Assets - Import Date System assets

Assets - Import Date dialog

Assets - New Date Location background art

Date - Date Transition animation

Date - Overall UI layout

Date - Ability functionality (Sensitivity, Audacity, Creativity, Diligence, Audacity, Humor)

Date - Talk functionality

Date - Gift functionality

Date - Question/Answer functionality

Date - Leave Date

Date - Kiss (Placeholder)

Polish - Default dialog popup after Close Friends

Polish - Full screen transition for Quest completion (makes these scenes more important)

Polish - Align dialog box for multiple text justifications

Bugfix - Cellphone button doesn't work on Get the Girl

Bugfix - Crash when Working in Jobs (Build 0.42.1)

Bugfix - Emails aren't being given on Quest Complete

Bugfix - Animation playing twice from normal talk to upgrade relationship talk

Bugfix - Shop item descriptions incorrect

Bugfix - Talk box covers Ask questions

Bugfix - New dialog box shows up before transition (after Ask Upgrade)

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So this is Build 0.48.1, which is pretty much all Dating System. If you're interested in a bit of theory and what kind of work went into building this system, check out the Devlog Video.

Like I mentioned in a previous build, all we really needed to do is get the date battles working and then we'd have a full game flow in! By that, I mean you can get to know a girl, do her quests, date her all the way til you can marry her. We just need to add the fun bits at the end, and we're all good to go ;)

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Just a quick note, some things are still WIP (like the Kiss scenes).

While everything is functional at this point (barring any bugs that pop-up of course), there are a few things I'd like to build upon our existing system. This game was meant to be a classic Sim Date, which meant most of the challenge comes from answering questions that the girls have, but I think that definitely shouldn't limit us from add onto that formula.

Aside from the multiple dating locations and more questions, I was thinking of adding scenarios where you have to use your Personality stats, or using correct items, during the date. It's something I've definitely been considering to spice things up a bit more.

If you have any thoughts on that, I'd love to hear it!

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For our next build, I'm thinking of putting together the Front-End (menus and Dairy Intro scene) together. And possibly looking to grind through the artwork and Climax Events. I'm on a small trip for work on the first week of next month, so I'm gonna see what kinda work I can do away from my computer.

But anyways, thank you for joining me on this journey! I really do appreciate it. We will get there ;)

Much luv~ <3

- Moosh

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Instructions:

Download attached file

Un-zip

Run Pico Sim Date 3 FC.exe

Set to desired settings and hit "Play!"

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