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Content

Sucked it up and knocked it out. Kobolds will be able to change all 3 sections of the body.

  • Horns

  • Primary Body

  • Underbelly

11 Default Looks - Edits the entire body will be found in the skin option.

88 Primary Body Colors - Edits top body, found in skin options

104 Underbelly Options - requires passive enabled as it uses a similar system to Rogue Tattoo to get around limitations.

88 Horn Color Options - Found in the hair section to get around limitations.

Files

Previews only

Comments

Ryan Schenewerk

THATS AWESOME! Will kobolds be able to wear clothes with this update?

DungeonsAndSouls

Not immediately. Kobolds by default don't really have clothes. In this update(1.9) I focused primarily on trying to minimize cutscenes problems with the animations, color swapping, a couple more eye variants, and adding the information needed for them to have clothes. 5E Armory (Future mod) will add camp clothes and some magic items that will have some support for more cosmetic options like all the vanilla kobold hats. Later down the line I may try to see if I can tweak any vanilla armors to work with Kobolds but the biggest conflict is their legs & size. They're too small for even gnome armor so editing armor for them would be a blender task.

DungeonsAndSouls

Video coming out probably tomorrow after work since I have some college assignments to complete so should have everything set up to fully showcase the colors tomorrow.

Krendius Fox

Oh my god, HELL YES! I adore this! Will kobolds get access to any of their default outfits, like the cute little horned helmet Koll the Red wears? I'd honestly be content with the default "armor" the NPCs wear as customization options you can swap in the mirror.

DungeonsAndSouls

Yeah you will this is the armor I'm originally talking about that will be in 5e Armory after I finish submitting my assignments for college I'll be working on a video showcase and typing out a bigger explanation to how or what the armor will be. All the vanilla kobold gear you've seen in-game will be set as Camp clothes with some like the hats also being set as Kobold version magic items that I'm adding in a mod called 5E Armory that will host all the magic items I want in Baldur's Gate 3 that didn't make it or are from various sources of sourcebooks that are 3rd-Party.

LumberjackStudio

Does this mean 1.9 and 2.0 are closer?? Been holding off on another playthrough until then. My group loves multiverse and all the options!

DeityHorus

You absolutely deserve more money and praise. Thank you for all the hard work and I look very forward to your future projects!

nat

I AM SO EXCITED!!!

DungeonsAndSouls

Getting closer. Hopefully a majority of 1.9 will be public right before or on Patch 8 release. Been having more free time to dedicate to the project so I've been more active with hitting the goals I have set with update 1.9 since I'd like to get stuff done so I can play Patch 8's update as well.

DungeonsAndSouls

Thank you, that means a lot! 😊 I really appreciate any form of support my supporters give, y’all don’t need to break the bank though! I’m grateful for the amount y’all wish to give. Means a lot and has kept me going especially with how many times I’ve had to redo Fantastical Multiverse! q_q Hope to keep creating stuff y’all enjoy!

Inferno Dergo

Kobolds <3 Still waiting to start my first full proper playthrough cause I love these little guys. Someone tossed a kobold mod up onto Mod.io but it's pretty buggy though it looks like they're using gnome animations for them which works....mooost of the time Looking forward to ironed out high quality kobold mod '.=.'

Krendius Fox

Was this impacted by the new patch at all?

Marcus Green

So hyped for this! Amazing job on making this mod, it's Fantastic :3 Is this update already live or a work in progress?