Fantastical Multiverse [1.6] State (Patreon)
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Content
Good News
Improved UI isn't needed, and I don't need to update the mod at all to get select passives to work.
Bad News
It looks like new animations were made for spells; the current UUIDs I'm using don't support it, so I need to find what new animations were added and add them to the base for these races. Examples are in the video where use Hexblade curse wasn't displaying the animation correctly.
Additional News
I'll pull some of the stuff from Fantastical Multiverse 1.9 to try to fix the icons issue. Just going over everything that is out public first.
Going to add new cosmetic options, I have done as well.
Will try to fix costume bodies tonight as well, so that doesn't happen, just need to unpack the new bodies from the game files.