Devlog #9 - Mystic Lust v0.9.2 Is Now Available to All Tiers & What’s Coming in v0.10.0 (Patreon)
Content
Hello everyone!
Mystic Lust v0.9.2 is now available to all tiers: Link
Things have finally settled back down on my end. I’m also taking a few days off from my day job starting Friday, which will give me more time to work on v0.10.0. Because of that, I should be able to finish this update faster than usual.
New Dungeons and Magical Gems
I’m completely reworking the dungeon system to bring it closer to the dungeon crawlers that inspired my original vision for the game.
There will be four dungeons, each with five floors. The deeper you go, the stronger the enemies will become—but the rewards will also get better. These rewards will include new cards, potion ingredients, and magical gem fragments.
You’ll find one gem fragment on each of the first four floors. Once you collect all four fragments, you’ll be able to restore a complete gem. This means there will only be four magical gems in the entire game.
On the fifth floor, you’ll face a boss. Defeating her will reward you with an optional magical seal that can be used toward the game’s alternate ending.
Magical Sex Toys
Instead of equipping weapons and accessories directly to the main character, you’ll equip magical sex toys to NPCs after reaching the required Lust level and making enough progress in their story.
After collecting all four fragments, you can bring them to Nicole. At her workshop, she’ll use a machine built by her and Casey to restore the gem.
Once the gem has been restored, Daisy will be able to craft one of two items at the blacksmith shop:
- A butt plug;
- A vaginal egg.
The gem will then be installed in the chosen item, turning it into a magical sexual artifact. When an NPC wears it, her essence will become linked to Jacob’s through the same principles taught during Mrs. Margaret’s Essence Link classes.
Each NPC will provide a different bonus while wearing one of the gems. The choice between the plug and the egg will be primarily visual and story-related—the actual bonus will depend on the NPC wearing it.
These choices won’t be permanent. You’ll be able to remove an artifact from one NPC and give it to another whenever you want to change your active bonuses.
Combat Will Remain Optional
None of the dungeons will be required to complete the main story. You’ll still be able to focus entirely on quests and reach the ending normally.
For players who want to collect the gems without fighting, the Invisibility Potion will be restored to its originally intended purpose. It will allow you to sneak past enemies without being detected, but its effect will only last for one floor. This means you’ll need at least four potions to collect every fragment in a dungeon without fighting any enemies.
The bosses and magical seals will also be optional. The seals will only be needed for the alternate ending.
Cheat Menu
I’ll also be adding a cheat menu for players who want to experience all of the game’s content without worrying about difficulty or grinding.
Planned options include increasing character Lust, adding money, enabling God Mode, defeating enemies in a single hit, and other similar features.
The cheat menu will be available to supporters in the Master Archmage tier.
That’s all for now! I’ll be around more often this week, and I already have a sketch ready for the next piece of artwork, so stay tuned!
As always, feel free to leave your suggestions, feedback, and bug reports in the comments or send me a DM!