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Hey Patrons!
Here are some updated screenshots of the work we've done in Vistabell this month!

We've made a lot of new props to flesh out the city and have finalized a lot of the building shapes. We've even made Rad's Pad! The game is starting to chug, but we'll be working on a fix for it once we have more of the buildings finished.

Another reason the game is running kinda slow is that the cull distance volumes aren't working in our version of Unreal. They should be fixed once we migrate over to Unreal Engine 5 whenever that comes out. You can explore the city and see all the new stuff in next month's build!

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Previews only

Comments

Picori Kirby

Looking Awesome. Way to go. Keep doing your best.