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Greetings,

like every Sunday a quick progress update. This weekend the episode 'Canopus' got released. Currently I'm collecting issues with the update and will release a hotfix soon. Currently it's nothing really game-breaking for the PC version, but the mac version seems not to be working.

Next tasks

update unity version

fix PC version

think of a way to debug / test mac version

try to create a build for android

starting on sketching out next episode 'Deneb'

work out a pipeline for HQ character meshes between Daz3D and blender to be able to render with octane in blender

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