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Greetings,

couldn't do much this week. I started working on the next scene and put everything together for the next scene but I just didn't had the time to do more this week. Normally I use the weekend mornings to catch up for the project but I've been gone all the weekend.

Bugfix-Update

I had to create another bugfix update for the last episode. It fixes a problem with a certain location, or rather the train event to this location. And I fixed a few issues with loading saves within dialogue options and loading of 'pre error saves' after the bugfix.

Octane

As some might know, I'm rendering with Octane. In the recent months the assigned developer for the plugin for daz3d did quite a good job at fixing bugs quickly and getting the plugin up to date with the core render engine of Octane. However, this developer moved away from the company and Octane hasn't announced a new developer for the plugin yet. This worries me a bit about the future of the plugin and if it will ever catch up to all the new features of the core render engine. I really need to figure out a pipeline to blender with acceptable results to be less dependent on that plugin. Well, trading one plugin for another... I just hope as Blender is more popular it might get a bit more love.

Current Status

~ 170 rendered and edited images

~ 25% written

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Comments

Tulrek

Thanks for the heads-up. Godspeed!