So! Last update added some new equipment with a bunch of scenes attached, two new consumables, and a couple scenes with the imps. Next up on the docket:
Priority 1:
More scenes with the imps
More events to run into in the world.
Possible UI/UX/mechanical changes (see below)
Priority 2 (time dependent)
A start on the first new batch of enemies - transformed human bandits.
If you're just here to vote on imps, scroll on down! But if you're interested, here are some more detailed thoughts:
Talking with some of you, I realized the current presentation of item memories and transformations is actually obscuring some mechanics. No good!
Right now, it can look like the equipment memories are triggering instant transformations, when what's actually happening is that food/events cause gradual effects, and when those change you enough, your character notices via "On the Road..." events - which can, by chance, appear simultaneously with other memory events.
Possible the system is fine if I can fix the ui/presentation to make it clearer, but the big question I have is whether it's actually achieving the experience I was hoping it would, or if a different model would play better. I have some ideas I'm going to mess with this week, but if any of you have any comments/ideas/questions, please hit me up here or on the discord!
Now, to the poll! I added two currently-missing scenes for each imp, and will include the top couple choices in the next update (along with any others I choose on my own).