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Alright - new backer build out! ~12 hours later than I'd hoped because of a thorny last-minute bug, which thankfully seems to be fixed now. (As usual, please report any bugs you find on the Discord, Itch, or here, and I'll fix them when I can).

Full changelog below, but in short:

Major transformation system overhaul, including new enchantment system

4 new imp scenes

8 new world scenes

Busy weekend coming up for me, so... I'll do my best to get any hotfixes out when I can, but it might take until Monday before I do anything too complex.

LINK:https://www.dropbox.com/scl/fo/2sqv9ltoty5il7akcc4kp/ANlzOBoaaIZwBOHzU6t3xDk?rlkey=e9d6zp34bxf4jo7vwdbks96yw&st=guxs34k6&dl=0

Password: EchoesWantYou

Full Changelog:

Engine

Big changes to the way most transformations are handled. Mostly not player-facing themselves, but some are!

Stats

Orgasms now add +2 Corruption, up from +1. But, there are new ways to slow/reverse your corruption gain - see below

Items

Decoupled transformation stories from equipment itself. Equipment no longer changes you by default. Instead, you can find Echoes, crystalized memories of previous adventures, and use them to enchant a piece of equipment. This will give the equipment stat bonuses, a new move, and a Corruption Capacity. As long as you wield it, when you’d gain corruption, it gains it instead - but taking on corruption always has a price, and the backlash will change you in other ways.

NEW ITEM TYPE: Echoes: Crystalized memories of previous adventurers. You can use one to drain 1 corruption, or bind one to an item, giving it stat bonuses, new moves, and a Corruption Capacity. An echo-bound weapon will slow your corruption gain by absorbing some itself, but will transform you in the process. And as it’s corrupted, it’ll become a more perverted version of itself.

Every single piece of equipment had its moves replaced or altered.

Food item tf changed from the previous system (eat → slow stat change → eventually your character notices) to a less-opaque, more understandable system (eat → for the next while get specific discrete tfs every so often).

Altered text for transformation events depending on their source (echoes, food, etc)

Combat

Added customized in-combat message when you orgasm

4 new post-combat scenes (including the two chosen by the Patreon poll)

Map

8 new map events

Fixed annoying bug involving events causing delays, and the way they interact with scheduled future events.

Other

Miscellaneous bugfixes and minor balance changes I forgot to note when I made them

Files

Comments

CertainlyaWitch

Excess items are getting deleted when you get them from events rather than going for the trash and having inventory open like it was last patch.