Meant to post this sooner, but... came down with a flu. Ugh. Mostly better now though! And did get some groundwork done on the map code. Anyway... here's the plan for the coming month, and then the first September poll (I'll post another in a week or so, once I have results from the first).
General Long-Term Roadmap:
I posted a more detailed version of this to the Discord last week for comments/requests, but the general list (aside from adding new events/enemies/items/npcs/tfs/etc every month) is:
Per map: short quests/multi-location event chains, shops w/ npcs, boss battles and perk selection for defeating
Per run: more themed regions, world map connecting them, allies/companions to take with you, multi-map quests, levelling/progress overhaul for difficulty scaling per map
Metagame (parts of which might be Patron-only? we'll see): story mode w/ advancing npc plots/romanced that change across runs, persistent quests/unlocks/powerups, persistent town w/ npcs and achievements and so on
(Note that this isn't necessarily in order of priority)
September Update Plans:
Guaranteed:
2 more new bandits, plus some new scenes for each. The first, I'm locking in as a big, well-endowed man, since that was effectively tied for second in last month's poll and I already started working on him. But the fourth bandit is up for grabs (see below)!
Basic quest support (very simple for now - a person at location A directs you to do something at location B, that sort of thing).
Map generation upgrade, to make it more controllable and consistent (already mostly done; worked on it while I was sick)
New map events, new items
If I can find the time:
Merchant/shop encounters
First of some planned semi-persistent characters to encounter multiple times per run
September Poll #1: The Fourth Bandit!
Also... I'm still trying to work out the fairest/best way to organize these polls - lots of options and risk splitting votes, or few and risk leaving folks unrepresented? Broad or specific ones? This time I thought I'd try for (slightly) more evocative character descriptions and say vote for as many as you like? We'll see how it goes!
Currently, we've got two bandits in-game and one on deck:
Bandit Ambusher (a stealthy, conflicted, well-endowed dickgirl)
Bandit Temptress (an impetuous, huge-boobed young woman)
(In progress:) Bandit Bruiser (a big strong man with a big long dick)
Which leaves, for now, one more bandit to choose.
Mechanically, they'll be a magic user, a Bandit Hedge Mage or Bandit Alchemist or something like that. So the poll options below are tilted away from beefy warrior type bodies, and also away from duplicating any of the other bandits' appearances/kinks, for variety's sake.
So: Which bandit magic user would you most like to see added this month (in addition to the Bandit Bruiser)?