Masking Terrains for Texturing | The Lost Facility DevLog 7 | Houdini 19.5 (Patreon)
Published:
2023-10-03 16:01:01
Imported:
2026-06
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This Devlog we take a look at starting to create masks for our terrain so that we can use them at render time to create a realistic material.
The video for your reference can be found here:
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