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Testing some poses to see how parts of the clothes deform.

I've been trying out some of the Geometry Nodes features and I'm really impressed. Even though I haven't fully figured out how to generate some cool stuff and is lacking some features, I've discovered some really useful things with it to make my workflow less destructive. 

A lot of things are starting to come together so I'm planning to release a test model next month.

またね!

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